Topic | Replies | Views | Activity | |
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Nowe zamki - feedback |
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77 | 6603 | December 23, 2024 |
"Connecting..." window not disappearing |
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42 | 8420 | October 12, 2022 |
Tavern |
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60 | 6695 | January 29, 2016 |
Heroes III HD Remake |
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44 | 7740 | April 14, 2023 |
Launcher/Mod manager |
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72 | 5990 | September 24, 2014 |
Fan made towns |
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34 | 8330 | October 17, 2017 |
Abyss Town revived! |
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41 | 7513 | October 2, 2024 |
Replacing secondary skill icons |
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51 | 6625 | October 19, 2015 |
Domniemany brak nowości |
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64 | 5858 | February 2, 2016 |
Support for demo versions? |
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37 | 7610 | April 17, 2018 |
Ai turns |
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52 | 6404 | July 16, 2014 |
0.73c - development version |
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46 | 6754 | October 16, 2009 |
How to open .def sprites? |
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123 | 4094 | January 6, 2025 |
VCMI 0.7 - Bug Reports |
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72 | 5219 | August 18, 2009 |
VCMI 1.0.0 released! |
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25 | 4888 | December 23, 2022 |
VCMI 1.4.0 released! |
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10 | 2361 | January 25, 2024 |
Campaign victory conditions |
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45 | 5953 | August 30, 2013 |
VCMI 0.95 released! |
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32 | 6718 | June 19, 2014 |
GOG.com version of Heroes III Complete |
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23 | 7875 | March 29, 2011 |
Wog Options |
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36 | 6150 | May 31, 2013 |
New Town- Tartarus(Ice Demons) |
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29 | 3818 | February 17, 2022 |
Development build 0.98g |
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35 | 6031 | October 26, 2016 |
0.74 bugs |
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62 | 4427 | November 26, 2009 |
VCMI 0.68 - development version |
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60 | 4436 | February 1, 2009 |
Witamy na forum! Informacje o projekcie VCMI |
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30 | 6075 | February 18, 2016 |
Compilation with Code::Blocks and MinGW |
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51 | 4647 | September 27, 2015 |
Miesiecznik WoH |
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55 | 4447 | May 3, 2009 |
VS 2015 compilation |
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42 | 5028 | September 6, 2017 |
Tarnum is back |
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22 | 6675 | January 5, 2024 |
Compile issues |
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63 | 3959 | June 11, 2011 |
Forum issues |
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51 | 4378 | September 2, 2012 |
H3 vcmi |
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41 | 4790 | March 13, 2011 |
Some mechanics change |
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62 | 3885 | October 1, 2009 |
Haven Town 1.10 version |
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35 | 2864 | October 14, 2022 |
Fork Proejct - An idea for replacing HoMM3 assets |
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36 | 4886 | March 27, 2012 |
Scripting suggestions (Lua, (V)ERM)
It is time to start collecting scripting features actually needed by mod authors. Small (but complete) script examples would be ideal. PR 456 - first feature branch https://wiki.vcmi.eu/User:AVS/Scripting - some docu… |
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39 | 4655 | August 25, 2021 |
Mantis BugTracker - Technical & Administrative Issues |
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56 | 3820 | August 29, 2013 |
VCMI 0.72c - development version |
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29 | 5265 | September 28, 2009 |
VCMI 0.7b - development version |
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50 | 4016 | July 24, 2009 |
Preserve Town |
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28 | 5244 | June 2, 2015 |
How do we want Monolith's to work for players and VCAI? |
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69 | 3350 | December 10, 2015 |
Few requests and issues (SDL/settings.txt/Linux) |
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42 | 4259 | August 27, 2010 |
Cannot generate random maps at all |
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13 | 7374 | July 17, 2017 |
Project "Sample FOSS data for VCMI" |
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29 | 5006 | July 30, 2016 |
Adventure AI - plans and challenges |
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52 | 3765 | September 22, 2014 |
Bastion Town |
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33 | 4677 | February 23, 2024 |
0.7 i Linux |
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61 | 3421 | March 15, 2009 |
VCMI 0.92 released! |
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21 | 5709 | May 1, 2013 |
VCMI 0.96 released! |
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20 | 5810 | September 27, 2014 |
VCMI 0.83 released! |
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27 | 4899 | January 21, 2011 |