About the Development category
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0
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605
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February 18, 2009
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VCMI for Android
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383
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21781
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October 19, 2022
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Current tasks
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5
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1570
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May 29, 2014
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Trunk discussion / complains
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397
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7376
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January 9, 2018
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VCMI for macOS
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140
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11838
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December 4, 2022
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Which MXE commits should be used to build VCMI?
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2
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36
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March 12, 2023
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Cathedral and 3 towns released!
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277
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6604
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December 17, 2022
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What is the purpose of changes in the main branch of mods/hota?
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3
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137
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November 6, 2022
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I had some old code for iterating over sprites, any advice on how to make it work again?
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0
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62
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November 5, 2022
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Flexible Improved Necromancy
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7
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592
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October 22, 2022
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Creature based bonuses
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0
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65
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October 22, 2022
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Still build failed in Android
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2
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98
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October 19, 2022
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Haven Town 1.10 version
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35
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1461
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October 14, 2022
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Fail to build android apk in vcmi develop branch
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3
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86
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October 12, 2022
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Error with CMake and VS2019
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7
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129
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October 6, 2022
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iOS Port
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61
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5167
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September 24, 2022
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Death Valley 1.1.0 version
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14
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946
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March 22, 2022
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New Town- Tartarus(Ice Demons)
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29
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1519
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February 17, 2022
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How to build andriod lib: tbb and luajit
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9
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555
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November 14, 2021
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Win10 VS2017 failed on unrsolved symbols
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9
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498
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September 24, 2021
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How to checkout (and build) VCMI branches
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2
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644
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August 25, 2021
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Is project actively maintained?
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4
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1331
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July 9, 2021
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Machine Learning AI [ Help with current VCMI code needed ]
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3
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936
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July 8, 2021
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Build from source on Mac 10.5.8 (PPC)
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0
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216
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May 13, 2021
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Creature stats
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2
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344
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March 28, 2021
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AI Improvement
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65
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4058
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February 1, 2021
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Working VCMI on Raspberry Pi 3B+ (and maybe 4)
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0
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365
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January 21, 2021
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800x480 resolution
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107
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4459
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January 9, 2021
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Can windows x64 package be provided?
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9
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707
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December 11, 2020
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Flatpak version
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0
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313
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December 7, 2020
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