Very interesting. And having a native Linux version is even more interesting.
Any numbers of creatures is nice, too. There should be some configuration interface for this allows creation of incompatible games
A comparable nice thing would be other types of towns. And then some minor realignements. Configurable, of course. Some of the H4 ideas where quite good, so this new version could be a real big improvement over the original game and over WoG, too.
From time to time i do some erm scripting. The second peasant script was from me. The whole scripting should be redone, though. It was done too fast. So there are lots of functions with similar or nearly equal functionality. It would be good to first create some library script with functions that could be reused by virtually any script you might think of. If you need help about that, and as far as i have time, i would like to add this