|
New object - Central Warehouse
|
|
0
|
845
|
February 23, 2024
|
|
Peachville Town
|
|
2
|
1491
|
February 22, 2024
|
|
Black fortrees
|
|
2
|
1194
|
February 22, 2024
|
|
Special Mod
|
|
7
|
1693
|
February 15, 2024
|
|
My VCMI Mods fixed collection
|
|
4
|
1913
|
January 12, 2024
|
|
Tarnum is back
|
|
22
|
7280
|
January 5, 2024
|
|
Project Legends - standalone game powered by Vcmi
|
|
67
|
9473
|
November 8, 2023
|
|
This script adds looping snow effect
|
|
0
|
2071
|
November 3, 2023
|
|
Haven Team Assets
|
|
0
|
685
|
August 17, 2023
|
|
Alternate Mod Towns
|
|
10
|
1825
|
August 7, 2023
|
|
How to develop your own AI
|
|
1
|
868
|
August 6, 2023
|
|
Macron1 topic for different stuff
|
|
49
|
13414
|
June 6, 2023
|
|
Need some help with modding
|
|
87
|
3445
|
March 7, 2023
|
|
Unused animations
|
|
4
|
896
|
March 5, 2023
|
|
Secondary Skills Modding
|
|
28
|
4423
|
February 7, 2023
|
|
...about h3sw mod
|
|
4
|
1004
|
January 18, 2023
|
|
Resourceful AI mod
|
|
13
|
7184
|
January 8, 2023
|
|
How to make a new spell using bloodlust animation?
|
|
1
|
520
|
November 13, 2022
|
|
Simplified Chinese Translation
|
|
0
|
1360
|
May 5, 2022
|
|
new mods era
|
|
1
|
1738
|
September 21, 2021
|
|
Scripting suggestions (Lua, (V)ERM)
|
|
38
|
5954
|
August 25, 2021
|
|
[MOD] Extend Monolith Two Way to 100
|
|
14
|
2010
|
December 22, 2020
|
|
Wake of Gods mod rewriting
|
|
0
|
1380
|
January 11, 2020
|
|
New Test Mods: Heroes and Artifacts
|
|
3
|
1925
|
November 8, 2019
|
|
Mod Design Team
|
|
8
|
4701
|
May 4, 2019
|
|
VCMI: CCP - On creating a new original plot
|
|
9
|
2107
|
April 16, 2019
|
|
Neural Net Based HD Upscaling of Game Assets
|
|
0
|
1366
|
January 10, 2019
|
|
New "Infectious" Town in the works
|
|
9
|
2545
|
December 31, 2018
|
|
Cathedral Crash?
|
|
23
|
2350
|
November 8, 2018
|
|
Adventure map upgrade Mod(s)
|
|
10
|
1520
|
October 27, 2018
|