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New object - Central Warehouse
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0
|
843
|
February 23, 2024
|
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Peachville Town
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2
|
1486
|
February 22, 2024
|
|
Black fortrees
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2
|
1188
|
February 22, 2024
|
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Special Mod
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7
|
1683
|
February 15, 2024
|
|
My VCMI Mods fixed collection
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4
|
1904
|
January 12, 2024
|
|
Tarnum is back
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|
22
|
7241
|
January 5, 2024
|
|
Project Legends - standalone game powered by Vcmi
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|
67
|
9393
|
November 8, 2023
|
|
This script adds looping snow effect
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|
0
|
2070
|
November 3, 2023
|
|
Haven Team Assets
|
|
0
|
683
|
August 17, 2023
|
|
Alternate Mod Towns
|
|
10
|
1778
|
August 7, 2023
|
|
How to develop your own AI
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1
|
865
|
August 6, 2023
|
|
Macron1 topic for different stuff
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|
49
|
13336
|
June 6, 2023
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|
Need some help with modding
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87
|
3330
|
March 7, 2023
|
|
Unused animations
|
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4
|
887
|
March 5, 2023
|
|
Secondary Skills Modding
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|
28
|
4385
|
February 7, 2023
|
|
...about h3sw mod
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4
|
994
|
January 18, 2023
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Resourceful AI mod
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13
|
7145
|
January 8, 2023
|
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How to make a new spell using bloodlust animation?
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1
|
514
|
November 13, 2022
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Simplified Chinese Translation
|
|
0
|
1326
|
May 5, 2022
|
|
new mods era
|
|
1
|
1735
|
September 21, 2021
|
|
Scripting suggestions (Lua, (V)ERM)
|
|
40
|
5914
|
May 6, 2026
|
|
[MOD] Extend Monolith Two Way to 100
|
|
14
|
1992
|
December 22, 2020
|
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Wake of Gods mod rewriting
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|
0
|
1376
|
January 11, 2020
|
|
New Test Mods: Heroes and Artifacts
|
|
3
|
1920
|
November 8, 2019
|
|
Mod Design Team
|
|
8
|
4684
|
May 4, 2019
|
|
VCMI: CCP - On creating a new original plot
|
|
9
|
2091
|
April 16, 2019
|
|
Neural Net Based HD Upscaling of Game Assets
|
|
0
|
1363
|
January 10, 2019
|
|
New "Infectious" Town in the works
|
|
9
|
2531
|
December 31, 2018
|
|
Cathedral Crash?
|
|
23
|
2316
|
November 8, 2018
|
|
Adventure map upgrade Mod(s)
|
|
10
|
1509
|
October 27, 2018
|