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Which platform did you build for please ?32 OR 64?
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0
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985
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May 2, 2016
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How to get the "clean Heroes Complete / Shadow" pl
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2
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816
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May 2, 2016
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VCMI_lib VS2013 build
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1
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829
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May 2, 2016
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Trouble with libVCAI
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2
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967
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April 23, 2016
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MS Visual Studio 2015 Community VCMI Build
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11
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1779
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April 16, 2016
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Implement cheat commands like Homm V
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1
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1141
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April 3, 2016
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Inconsistency related to primaryResource
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3
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880
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January 29, 2016
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Regarding resolved bug tracker issues
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0
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965
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January 21, 2016
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Development build 0.98f
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8
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3314
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January 18, 2016
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Supporting unicode file paths
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18
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2942
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January 18, 2016
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Serializer refactoring
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4
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1153
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January 17, 2016
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Can't start any map on VCMI
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8
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2343
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January 15, 2016
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Placing graphically appealing objects on adventure map
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18
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2922
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January 15, 2016
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Development build 0.98e
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2
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1032
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December 21, 2015
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How do we want Monolith's to work for players and VCAI?
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69
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3756
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December 10, 2015
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Support For town screens of any size (> 800x374)
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0
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1307
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December 6, 2015
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C++ mixins
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2
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1308
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December 4, 2015
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JSON map format
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26
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3284
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November 15, 2015
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Problems building on windows
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12
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1912
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November 9, 2015
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Faster builds under Linux. Down to 90 seconds from 174
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1
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899
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October 30, 2015
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MVSE 2013 VCMI Build
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8
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1462
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October 26, 2015
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Qt5 bundle
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7
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1210
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October 23, 2015
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[Concept] Feature: transactions
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2
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912
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October 20, 2015
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Feature: modpacks
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13
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2117
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October 20, 2015
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Original files reorganizer
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9
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1837
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October 16, 2015
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Demolition?
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2
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1006
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October 15, 2015
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Development build 0.98d
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6
|
1620
|
October 12, 2015
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Making adventure map objects more configurable
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34
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2880
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October 12, 2015
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Compilation with Code::Blocks and MinGW
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51
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5121
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September 27, 2015
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Building VCMI for Android?
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1
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853
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September 12, 2015
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