Is there a way to compile VCMI using MS VS 2015 Community?
For example, it finds errors in boost libraries of versions > 1.55.
Minizip demands kernel32.lib, which is not present in MSVS2015.
Is there a way to compile VCMI using MS VS 2015 Community?
For example, it finds errors in boost libraries of versions > 1.55.
Minizip demands kernel32.lib, which is not present in MSVS2015.
What errors?
What is a replacement of kernel32.lib in MSVS2015?
Just stepping by to say I don’t have MVS 2015 yet
Any idea how to fix this boost 1.59 compile error from VS2015?
template < typename MemberType, int UniqueID = 0 >
class base_from_member
{
protected:
MemberType member;
#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES) && \
!defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES) && \
!defined(BOOST_NO_CXX11_FUNCTION_TEMPLATE_DEFAULT_ARGS) && \
!(defined(__GNUC__) && (__GNUC__ == 4) && (__GNUC_MINOR__ < 4))
template <typename ...T, typename EnableIf = typename
::boost::detail::enable_if_unrelated<base_from_member, T...>::type>
explicit BOOST_CONSTEXPR base_from_member( T&& ...x )
BOOST_NOEXCEPT_IF( BOOST_NOEXCEPT_EXPR(::new ((void*) 0) MemberType(
static_cast<T&&>(x)... )) ) // no std::is_nothrow_constructible...
: member( static_cast<T&&>(x)... ) // ...nor std::forward needed
{}
#else
base_from_member()
: member()
{}
BOOST_PP_REPEAT_FROM_TO( 1, BOOST_PP_INC(BOOST_BASE_FROM_MEMBER_MAX_ARITY),
BOOST_PRIVATE_CTR_DEF, _ )
#endif
}; // boost::base_from_member
On line: explicit BOOST_CONSTEXPR base_from_member( T&& …x )
May be you should try 1.58 and 1.60
Tried 1.60 same result. VS2015 Update 2 same result
I think I had it some 3 months ago but forgot.
It is caused by a Variadic template bug of VS2015. The code compiles by defining BOOST_NO_CXX11_VARIADIC_TEMPLATES.
So… solved
now another one…
Are these caused by changes in VC 2015?
Severity Code Description Project File Line Suppression State
Error LNK2001 unresolved external symbol "__declspec(dllimport) protected: void __thiscall CCallbackBase::setBattle(class BattleInfo const *)" (__imp_?setBattle@CCallbackBase@@IAEXPBVBattleInfo@@@Z) VCMI_server ...\VCMI\trunk\server\CGameHandler.obj 1
Severity Code Description Project File Line Suppression State
Error LNK2001 unresolved external symbol "public: __thiscall CArmyTooltip::CArmyTooltip(struct Point,struct InfoAboutArmy const &)" (??0CArmyTooltip@@QAE@UPoint@@ABUInfoAboutArmy@@@Z) VCMI_client .../VCMI\trunk\client\InfoWindows.obj 1
I am still stuck at the above mentioned error. Does anyone have a helping clue?
In trunk\client\widgets\MiscWidgets.h misses a #include “…/lib/CGameStateFwd.h” this solves the second error.
But the first still remains…
Try explicit include CBattleCallback.h to CGameHandler.cpp
Tried that before, it does not help
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