Missing features & functionalities

Regarding #68

@majaczek: Do you mean the WoG mechanism of reordering? Because H3 didn’t really have one. They had a default “logic” of ordering them, but besides garrisoning, there was not much you could do to change a certain existing order. EDIT: I see Boulie replied more or less the same while I was writing this. :wink:

@Ivan: Drag & drop would be a fancy solution indeed. But unless that’s really easy to implement, I guess that CTRL+Arrow will do for starters.

Regarding #64 : Removing all screens in which the player isn’t given any option might speed up the game, but not everybody is playing against the clock. Personally they don’t bother me, as long as I can easily close the with both Enter & Esc. However disabling such pop-us could be implemented as an option from the future VCMI menu. :slight_smile:

And I hope you don’t mind I edited a bit your posts above:

@Boulie: please point out when you’re requesting a NEW feature, it’ll help the devs prioritize.

@Ivan: I removed the log numbers as those two were already requested, but I’ll take your post as a support of my initial requests to have those two features implemented, so thanks. :slight_smile: [size=75]*winks at devs to take the hint ;)*[/size]

Regarding #71 : Hmm… that’s a fine line between “missing feature” & “bug”, because Shipyard has been implemented, so if you can’t access it without visiting it, in a way we can say it wasn’t implemented well yet. But well, that was just a thought… as long as it’s reported somewhere it’s ok - the devs will see it. :wink:

**EDIT: Here is the full functionality of the Adventure map Shipyard (3 tile object):

a) If a selected hero has a direct path to the Shipyard:

  • Hovering over Shipyard’s middle tile changes the mouse pointer to the (jumping) horse. 1st click sets the path, 2nd click moves hero there. When hero arrives, the Buy Ship window opens.
  • Hovering over Shipyard’s left or right tile changes the mouse pointer to a boat. If we own the Shipyard, l-click with open the Buy Ship window.

b) If no hero is selected, or the selected hero has no direct path to the Shipyard

  • Hovering over any of the 3 tiles of the Shipyard changes the cursor to a boat. If we own the Shipyard, l-click with open the Buy Ship window.**