46 When we recruit creatures from a map location, the message saying: “The (creatures) would join your hero, but there aren’t enough provisions to support them” - is not implemented yet.
[IMPLEMENTED]
46a SUGGESTION Although not yet implemented, I believe it may be more practical if we would replace that message, with the window we get when a creature wants to join us, but our army is full. It would save us quite some mouse clicks, as often there is actually place in our army, we just have to bring together some 2 stacks of the same creature. Full behavior should be:
- If we can make space for the new stack, the transactions is completed after we move it in the army
- If we cannot make space and don’t want the stack for now, we should be able to press the Cancel button and so cancel the transaction (no money lost, creatures still recruitable)
- If we cannot make space, but are willing to sacrifice an existing stack, we should be able to do so, by exchanging slots (transaction completed, sacrificed stack lost).
46b MODDING SUGGESTION: Regarding the 3rd option suggested above, instead of sacrificing the stack, it would be more interesting if we could leave it as defending army for our flagged dwelling. [size=75](I know this thread is not the place for mod suggestions, but as it was related, I though of writing it down somewhere, better than forgetting about it when we’ll discuss mods in the future)[/size]
46c Alternative suggestion If you believe the above would not be a good idea, another alternative (possible only when there is a split stack in our army) would be to replace the message “The (creatures) would join your hero, but there aren’t enough provisions to support them” with a choice window saying “The (creatures) would join your hero, if you are willing to regroup your split stacks” - to which VCMI would automatically regroup the (let’s say) lowest level split stack, adding the new recruits to the army.