After changing a bit the map above to check sth about Wraiths, I found another big bug (see 3rd VCMI Tests map):
#16 - 2nd Wait command on a creature during a turn is handled badly.
To reproduce:
- Load 3rd VCMI Tests map attached and attack with Septienna
- Watch the 6 funny regeneration animations at battle start
(if you don’t get 6 like me, then it gets even more interesting as further investigation is needed) - Wait on Bone Dragon & Black Knight
- Attack Wraiths (which meanwhile came close) with your Wraith & Wight, then move Walking Dead
- Wait on Black Knight, then Wait on Bone Dragon, Wait on Bone Dragon, Wait on Bone Dragon, Wait on Bone Dragon, Wait on Bone Dragon,… (if you reproduce it, you’ll see what I mean)

- Then move Bone Dragon 1 hex, and watch it remain stuck in flying animation, while the Wraiths fly in and attack it (this being the 2nd part of the bug).
Hopefully all the above are easily reproducible. This could be related to the #10 Wait+Cast bug reported above.
3rd VCMI Tests.7z (9.9 KB)