Zamolxis:
#66 - After selecting a spell during combat, l-click should be locked for any action other than casting.
Right now we can still access the combat menu buttons: Options/Surrender/Retreat/Auto/Scroll/Cast/Wait/Defend. None of these should be accessible while a spell is selected. And also r-clicking on any of them should not display the info box, but cancel the spell (same as r-click anywhere else); and only after cancelling the spell r-click should open the info boxes.
fixed
AFAIR fixed
fixed
pHOMM:
#33 just minor : zombi retaliated my griffin (they stood back-to-back), he just reversed and right after reversed back and then griffin was hit, so no attack animation noticed,the same for some other units they do not show attacking animation for me only wounded animation, u know like standing 2 units together and first one is hit and then other is hit, weird for me, u know i’m sure no such bugs were in 0.72
The code responsible for creature animations in battles has been completely reorganized. If this is still present, it has completely different cause (think of it as if it were fixed).