I can confirm 2 bugs from 0.72c are still there, so you can add them to the above list:
Both are easily reproducible:
0.72c#23 : Just load the attached game in 0.72d and you should have all heroes with 0 Experience. If not the case, we need to dig further, as for me it’s always reproducible on that map. EDIT: I tried other maps and I also had it on the standard Brave New World map. Maybe you can check what these two maps have in common that could cause this.
0.72c#38 : After loading the attached map, check the number of Pikemen available with only the Fort built. And if you hit End Turn till the day 1 of the next week you’ll get the same: 28 more Pikemen i/o 14. And I see now that I was a bit wrong about my “Grail bonus” description above. The bug description is simply: On day 1 of every week we get the basic growth of each creature TWICE.
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PS. Anyone willing to add some of them to the tracker?
I could do it, though I don’t have much time these days (my short holiday is over), so I’ll have to choose between testing and logging. For me it really doesn’t matter so just let me know what I should give priority to. One question though: editing SourceForge entries is really impossible, or just a matter of access level? I found it a bit annoying not being able to re-edit after realizing I forgot a link or made a typo (link can be added in comments, but a mistake in the description cannot be fixed anymore).
Test Map.h3m (4.8 KB)