Hi there!
I haven’t been for a long time because i haven’t internet there where i was
For those who remembers that i’m translating russian heroes 3 manual called FizMiG into English i say that it’s in progress, stay tuned )
#31 I have edited video.vid file, and launching hotuploaded vcmi i got crash where console says
Smack cannot open 3DOLOGO.SMK
Disaster happened.
Reason: 0xc0000005 - EXCEPTION_ACCESS_VIOLATION at 001b:00494D63
Attempt to read from 0x0000000C
Thread ID: b18 [2840]
Crash info will be put in 000000F8
however there are other console messages after this, it’s probably how crashhandler works, but if not I wrote this for U
so vcmi needs to check presence of videofiles in video.vid pack and other packs with resources
BUUUT i`m not fallen hopeless to launch VCMI, some changes in VCMI via hex-editor made him alive and launchable ))) please note that i inserted instead of old videos names new ones not erasing any other data
#32 a nice bug (different maps, incl. arrogance, settings of downloaded package of VCMI), actualy mistake heroes from start have unbelievable stats-9 digits long, each one type of hero has different values (i.e. all of knight heroes have same defence)
#33 just minor : zombi retaliated my griffin (they stood back-to-back), he just reversed and right after reversed back and then griffin was hit, so no attack animation noticed,the same for some other units they do not show attacking animation for me only wounded animation, u know like standing 2 units together and first one is hit and then other is hit, weird for me, u know i’m sure no such bugs were in 0.72
#34 some strange in graphics:
#34.1 - in fully-built fortress(arrogance) i see strange waterwheel which is not present in heroes 3,
#34.2 - in stronghold spinning part of cyclops cave is hidden in one place by rocks
#34.3 - in necropolis if u compare blacksmith u will see differences(in front/under th blacksmith there some thombs in h3) and between wraithhouse and skeleton house there are differences, also if u hover a skeleton house u will see that un h3 yellow border interrupts(for other buildings and towns same) and in VCMI it’s like a space around building which erases the background
[size=75]*Edited as #34 seems to report different town screen (possible) bugs, so I’ve split them.
Zamolxis*[/size]