#19 Opening a second client, while the first is still on, will not give you access to the heroes which are already loaded in the game you have open in the first client.
To be more clear, I opened a VCMI 0.71 client and loaded an edited map, on which I was testing starting creatures on heroes. The game started as follows:
- Heroes on the map (from the map editor): Orrin, Tyris, Sir Mullich, Christian, Edric, Sylvia, Sorsha
- Heroes at Tavern: Ingham, followed by Caitlin (the non-Castle 2nd hero is not relevant here)
Then I opened another VCMI 0.71 client and tried a different map. If I was choosing castle, the only available heroes in the Advanced Options menu were: Lord Haart, Rion, Adela, Cuthbert, Adelaide, Ingham, Sanya, Loynis & Caitlin. So only the heroes which were not loaded by the first client as pre-defined on the map (meaning those generated by the already open game - Ingham & Caitlin - were available in the 2nd client as well).
Now, this is obviously not a bug per se, as it won’t happen if we would use 1 client at a time. But I just thought of mentioning it just in case you have in mind to allow the possibility of using 2 clients in parallel (less likely though :p)