But…how about Asylum?
Asylum? Oh man… I have no objections! Even little hype! Now units seem to have similar grpahic style!!!
Ah…thanks for you…New package of my three towns would be released very soon!
By003 in the Preserve will also be changed monsters ?
NO…Preserve would not have a great change.
Now you can see the LV7 creature!
Planeswalker & Void Walker
also got the new DEF for Lv2 shadow dancer!
Sweet baby! Looks quite fantastic! I hope that wings will have better and smoother animation! Previous ones look like they were glued…
Yes, I will try. Did VCMI make some new updates? especially for AI?
Yeah, some AI changes got done.
Where can I download the lastest version?
Thanks I will try this!
There is crash in last builds when buying creatures from fort, I recommend using quick recruitment window for buying creatures in town. To access it just click small fort icon in bottom left part of town screen.
Yes, there is a crash in recruiting creature from Fort interface, but only can recruit while click the quick recruitment.
New updates for all creatures for Asylum!
Then I will update town screen, also for Preserve.
PS: AI is still not satisfied, arrow towers still attack catapult first…
Frankly - it’s not bad tactics. When you are attacking town and arrow towers will destroy your catapult and shooters will kill your shooters, you’re dead
New creatures in battle!
Still making effort for them!
There is not a great change in Preserve Town,
just changed some structures and added the water animation.
Furthermore, water animation in Asylum was also updated.
Ok. Hype
Me wants now
No update today…but AI still need to learn…don’t make too many boats!
It would create some big errors…or slow down the process
AND I also suggest…Don’t make many heroes! 4-5 would be enough! Many AI heroes have less creatures…very easy to eliminate! Then AI will make heroes again…and again…
You can lower amount of hired heroes in config/defaultMods.json.