Sorry, I don’t really have time for development recently. I try to read this topic periodically though.
Wow, that really looks strange. That definitely didn’t happen for me. At the moment I’m not sure how it’s possible, but I’ll check when I’m able to.
Hmm, okay. I might need to check what I can actually do with SDLs keyboard handling.
I think that the ability to show/hide keyboard is a feature of your keyboard app (that shows up when suggestions are displayed(?)). I don’t have anything like this in the default google keyboard.
After a quick check – I don’t get why it has problems during linking, but after adding VCMI_ANDROID define in both lib.cmake and SDL_android_main.cpp, the project complied on my side. (probably some problems with the order of file including?)
Yeah, vcmi on android generally tries to follow the same folder structure as the desktop one – mods can be copied from desktop version to /vcmi-data/Mods/ and then enabled via mods menu in launcher.