VCMI 0.91b - development version (r3217)

The 0.91b development build is ready. Codename: “siege doesn’t crash, even though turrets shoot backwards”.

No big visible changes AFAIR, mostly refactorings and bugfixes.
What’s new:

  • little more work on campaigns (hero crossover should work)
  • spells are more configurable

What needs testing:
Everything, particularly spells.

Please check if the package is correct. If there is anything more to be said — say it.

Further development builds will likely occur. The 0.92 release is expected within 10 days.

Nice codename :slight_smile:

One user-specific file: config/modSettings.json
Not critical - will only cause re-enabling of disabled mods but needs to be removed from next builds.