#04 Crash when hitting F4 in 1600x1200 resolution - different than the F4 crash in lower resolutions reported before.
i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2007/th_090801-1600x1200F4crash.jpg
I’m attaching here below the logs (including the .dmp files I had after the crash):
For 0.72b#15 - in 1024x768 resolution the game goes in full screen without a crash. It only crashes once we try to perform any action in the game. After the crash, both log files are updated, as well as VCMI_client.exe_crashinfo.dmp. VCMI_server.exe_crashinfo.dmp however remains unchanged (based on the file date/hour).
For 0.73#04 - in 1600x1200 resolution the game crashes already when we press F4. Only the log files are updated. Both VCMI_client.exe_crashinfo.dmp & VCMI_server.exe_crashinfo.dmp remain unchanged.
If you check the date/time of the files in the 1600x1200 F4 Crash logs archive, we have the following:
VCMI_Client_log.txt & VCMI_Server_log.txt - updated 02-08-2009 @ 1.42 AM - time of the crash in 1600x1200 mode
VCMI_client.exe_crashinfo.dmp - updated 02-08-2009 @ 1.26 AM - time of the crash in 1024x768 mode
VCMI_server.exe_crashinfo.dmp - updated 01-08-2009 @ 23.55 PM - no idea what generated this file, as I don’t remember other crashes than the F4 tests (might be interesting for you guys to look into it)
090801 - 1024x768 F4 Crash logs.zip (170 KB)
090801 - 1600x1200 F4 Crash logs.zip (170 KB)