To find the bug..for new Town

Yes, if it’s possible:grinning:

Wow these heroes are amazing. Didn’t ever see them before?

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I can make in the original of any hero

it’s not just an example

I am now making for full version for three new towns. Some of details will be redid.

It is so late here(my time is 1.00 am),I will upload tomorrow.

what with graphics?

I will upload the Forge resources for you tomorrow.

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Thank you :star_struck:

Maybe you can finish this…Cathedral town, if you want.
c0e72c178a82b901ff87f892738da9773912ef00
I like it and I used to try to make it.

I also tried I did not have enough skills to clean the screen :face_with_raised_eyebrow:

The author of the city does not mind using his work

but he lost the old computer, where everything was :smirk:

what is the city called?

Are you planning to add new, unique commanders for every your towns for wog players? In your old asylum and Preserve version there was fairy commanders with improper statistics…

Sure, I will create new commanders…but I think it is not important.

Forge Town buildings:
Forge.rar (1.1 MB)

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As long as https://github.com/vcmi/vcmi/pull/376 has been merged, you should try not to use .def format any more.

town-hall.def eat or do? :smiley:

HALLMFOG.rar (87.6 KB)

You can make creatures as you wish. I think there are many repeats from others.
Lv1: Initiate, Veteran
Lv2: Labor, Taskmaster
Lv3: Mechanical Soldier, Mechanical Assaulter
Lv4: Technician, Engineer
Lv5: Frenzy Brute, Mutant Brute
Lv6: Magnetic Cyborg, Nuclear Cyborg
Lv7: Dragon Golem, Dreadnought,