Seems that adding graphics to spells is too much for me… I got a few questions:
Where in code are spell .def paired to indexes?
1.1) How can I tell which def goes to which spell?
Some spells have more than 1 def. How to handle those?
Bonus) Why are spell sounds added to spells in Cmusichandler? Must they stay there?
Bonus 2) I need a sort of game setting telling that it is the first time the game was run ever. So that the script will extract/move the necessary files to their corresponding places. Any ideas where I can save that?