I seem to have difficulties loading my saved games with the most recent svn build of vcmi. As far as I understand some work is being done on improving the serializer, but it results in issues like this. Is there any way around it (other than roll back to an older svn revision)?
I couldn’t transfer my saves from 0.95 to the svn version - this I can mostly understand. Now I have problems just using builds from different svn revisions.
Why use an unstable version one might ask? Well, I’m a software developer who happens to love HOMM III, but my C++ is not so good yet so I’m trying to learn how VCMI works first so I can contribute to the development at some point, but I also want to “just play” some times. And that’s the part that I am having issues with. Please don’t take it as criticism, I’m merely asking if there is anything I can do about this.