Nullkiller AI

Yes there is a simple mod and I’m the author

Overall after the merge your AI does not use those resources that well (It used to build everything in towns and now it does not). Considering I gave AI :

“wood” : 1000, “mercury”: 400, “ore”: 1000, “sulfur”: 400, “crystal”: 400, “gems”: 400, “gold”: 500000

Ai ends up not knowing it is filthy rich . Overall it will almost never buy mage guild over level 2, Will never buy special buildings. I have even lowered the cost of mage guilds by half and AI still does not buy it.

Having or not having magic is really important and I think AI should not neglect mage guilds.

Another part is speed, I can only expect that most of the speed difference in comparison to VcmiAI is because of chains and complicated pathfinder. Maybe you could provide a setting to turn of chains for AI if this could speed up the game?

On my laptop with 6th gen i7 CPU AI turn (for one player) takes aronud 30seconds - 60 seconds
On a desktop PC with newest intel i7 12th generation AI takes around 10-20 seconds .

I have tried to see if the chains are the main reason by limiting heroes on map and ended up with this bug :

Anyway I made a test map where AI had no tavern and it seems that when having one hero your AI is almost instant so I guess the main problem is indeed 8 heroes and chains.

Another problem I guess is that your AI tends to have massive losses on neutrals. I think it was better back then when it build up spells, but if there is some cheat that would give AI some better results in battles with neutrals then go for it.