@riindlit I guess there’s a mod within your list that modify these neutral creatures and create the issue.
Here’s the mods I’m using too that I know are compatible:
Expansions : HoTA, WoG
Towns : Coutryard, Grove, Asylum, Cathedral, Fairy, Ruins, Haven, Forge (MDT & Heavenly 2000), Cetacea.
Other : Graphical, artifacts, objects/terrains & translation mods should be good. Neutral Heroes is ok.
The mods below should be fine :
Towns : Retreat, Abyss, Death Valley, Preserve, Pavilion, Tartarus, & Highlands towns.
Misc. : Tides of War, tok Extras, Creature Flugels, Campaign Heroes.
My guess would be that the issue come from overriding rogue’s “upgrade” data inside a .json file, which should be caused by either :
- Axoloth Creatures Pack : Because of creature “Thug”; or
- Antagarich Burning - map assets : Because of creature “Cutthroats”.
Please try disabling one of this mod at a time, and tell me which one is incompatible with Refuge town.
When it comes to translations, I’m not working on these files at all.
I will need a screenshot of the errors or a log to understand the issue.
Or it could be because I changed a lot and lot of things,
but this should be good for later versions as this town is now in a “stable” phase.
I might have forgotten to re-enable some translations inside “mod.json” though.