Hello, I would like to propose a new design for quest log. The original one is quite simple, not really useful and can be easily glitched by long quest descriptions.
The very important feature for large maps is to show where the quets is actually located. This cna be done on a large (twice as original) minimap and indicated with some little icon.
Also, modern games usually have extended and permanent quest log, which saves all the progress about it and not only one sentence. It could be used to display some graphics, too - like needed objects and rewards. Also, potentially it could allow some more advanced storytelling than bring-that-and-forget.
Here’s quick sketch of what I have in mind:
Thoughts? Anybody care to help?