thanks for help. i checked def files and decided that the main problem is in the mod’s order. looks like wog mod overrides some buttons and icons of the new style mod while it should be backward. so i have to find a way to change the mods order and fix what’s left. can you tell me about that?
well, i understood that i have to create submod for “new interface” that is dependent on wog and started fixing things. first thing i fixed was green spot that appears if you enable “Interface enhancements” feature in System Options.
but i had a new problem when i started to override backpack button. the backpack icon is hardcoded and cannot be disposed by json config. i believe i can override this icon with transparent image but it looks like a bad decision. is there any way to do it another way?
next step is overriding commander button at the top and it has the same problem. atm i just removed one of two images that also looked quite ugly.
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is there way to code something like “if some_mod is enabled, this mod should be loaded after it”? interface mod should be loaded after wog mod and wog.commanders mod if they are enabled but should not depend on them.
I have to know github user name to add access.
hello. it’s swats-the-floran
also may i ask to add me in some kind of developer chat? i have some questions about mod queue.
Just join discord or slack vcmi channel. There are developers subchannels.
which layout is better for radio-buttons?
p.s. it looks like i cannot change map scroll speed layout without overriding configs because original layout is “alien”. and i don’t want to override configs because it is another moment that can break mod and very fast.
drawn gear buttons (unfinished) and colorized tab buttons
btw gear buttons even in original interface look alien
and if you press checked button nothing happens but if you press unchecked button it changes to checked before you release the mouse button.
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anybody knows what are these fields for? not sure what icon to put there.
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@misiokles may i get access to vcmi-extras? i would like to fix quick-exchange screen.
hm. looks like this task is beyond my skills. if there is no background as a separated file or layer (and it looks so) we need some photoshop with neural network to restore it. i can only fix mod’s exchange screen.
I don’t have access to vcmi-extras either But you can make some pull requests.