Documentation

VCMI Enhanced Hotkeys:

  • ‘Q’ - Toggles the stack queue displaying (so it can be enabled/disabled it with single key press)
  • CTRL+Arrows - scrolls Adventure Map behind an open window
  • CTRL pressed blocks Adventure Map scrolling (it allows us to leave the application window without losing current focus)
  • Keybindings for components in selection window: 1, 2, and so on (e.g. for Treasure chest, Skill choice and in the future could be expanded to Commander skill choice and even screens such as Hill Fort).
  • Keybindings in the Split Stack screen (e.g.: 25 will split the stacks as such that there are 25 creatures in the 2nd stack)
  • NumPad 5 centers selected hero (it did nothing in H3; the other NumPad number keys function as in H3, moving hero on the 8 directions)
  • NumPad Enter functions same as normal Enter in the game (it didn’t in H3)
  • NumPad keys can be used in the Save Game screen (they didn’t work in H3)
  • Home / End - move to the top or bottom of the Scenario / Saved game list
  • Mouse wheel - scroll through the Scenario / Saved Game list

Currently we also have:

  • ‘T’ hotkey opens Marketplace window
  • however I believe that should change, as ‘T’ had a different functionality in H3 (select next town). I’ll update this post once we take a decision about this.

For reference, I’ve posted a list with all the original H3 Hotkeys HERE.

@Tow: I know you’ve worked on implementing most of them probably. Check the list again as I’ve made some changes today (the ‘T’ hotkey, plus updates for the Adv.Options & Sys.Options hotkeys).