Death Valley 1.1.0 version

I found my post of Tartarus cannot be edited again.
Now I create a new post for Death Valley town.
I like this style and planned to updated it for several months, now it is finished.
https://drive.google.com/file/d/116Ha_EKTgKrt2tiE1Vok9QkbE1dbtBvG/view?usp=sharing
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Town Screen
-Fixed bird animation, which will not stay in the screen while clicking the buildings.
-Added two buildings: Artifact Merchants and Thieve Guild.
-Remade the grail and added animation in it.
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Heroes
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-Added a new hero whose specialty is Reapers.
-Changed name of hero classes: Reaver and Dark Priest
-Changed the defs of heroes both in battlefield and map.

Seige Screen
-Adjusted all positions of graphs.
-Changed the creature in Arrow Tower: Bone Archers

Creatures
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-Updated all creatures which include skills and defs

Map Objects
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-Updated all objects which include town and dwellings

Merged into here.
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1 Like

Great, but link is not public.

town_undead

I have already changed it to public.

I found a little bug but my pack is released.
I appreciate anyone who help me to fix it.

  1. Gate in siege screen need to adjust into position (400,250)
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    2.Opposite portraits (Shade and Banshee) , only small one.
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you can upload fixes without changing link, I guess

I used Google drive to upload it so the original pack might be deleted.

Ben Yen, you are on fire! I just finish my first campaign playing this town, and it was awesome. No issues.

Have you planned to include a new terrain? It looks like on your screen shot, there is a new grey terrain around the city. However, random map generated classic “dirt” terrain in my game.

Thanks for playing it.

However, new terrain would not be used in other’s mod, so I’m afraid it could not be realized in current game. Furthermore, new terrain includes battlefields, map objects, battle obstacles and background music. I’m not sure that all of these stuffs can be matched well.

Haven Town is in process.
I just change it into my own style.
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New type of pirates!

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Well, well. You’re like wine :wink:

New updates for town screen and creatures.

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Very hard work for adjusting positions from siege screen.
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The better Cove than Coveđź‘Ť

@By003 I’ve upload to repo Death Valley v1.30 - now death valley heroes can raise hounds again. But as you’ll see - new, better grahics are needed!
and I didn’t tested what will happen when hero learn Martial Art and Necromancy at once :confused:

Hi By003!
I am going to repeat the question of grey terrain seen on the screen in first post. It is possbile to add new terrains to Vcmi now. This terrain looks like great. I am interested, did you consdier adding this new terrain to Death Valley.
Cheers!

Sure, we can add any number of terrains to VCMI

This one, I guess? https://www.facebook.com/photo/?fbid=6136275933087607&set=pb.100063744272525.-2207520000. I’m waiting for this terrain as well.

Yes, I mean this one.