#33 - The Capitol of the conquered town is not destroyed if we already have one.
This is also related to 0.72#2 - Multiple Capitols allowed if set up from MapEditor. As H3 had the “1 Capitol per player” rule, I’ve posted some suggestions on how to handle possible fixes for both 0.72#2 & 0.73c#32 HERE.
On the other hand, I strongly support keeping the possibility of having more Capitols (through conquering or Map Editor) as a mod because, well, I could always use more money… 