Besides, why does it access a shared memory at that point? We do use it but only for waiting for server (later).
It may be some issue with Boost. I don’t know how well Boost supports Android ATM but if I remember correctly, Pelya when building his port had also ported significant parts of it.
@Alkololo
After pressing start, client starts server and waits till it’s ready. Please check if VCMI_server is process started? Does it create VCMI_Server_log.txt (and if — what does it say)?
So I didn’t find a lot of lags there
the only thing (and it makes the game impossible to play) that I am not able to enter a castle, when I do it game stops working
but saves and loads work, I can explore map and fight and collect resourses, I am also able to load a WOG campaign.
Here is my terminal log, may be you know what is the reason terminal log.txt (2.72 KB)