Yuya
#1
Hi, I’m making 2 optional sub-mods that I don’t want to be enabled by default by people who download my mod.
Is there a way to make a submod disabled by default on VCMI Launcher ?
- If yes, how should I proceed ?
- If not, could developers consider adding this feature ?
“keepDisabled” : true,
Your Refugee mod downloadable from the launcher has disabled wog submod in such way.
1 Like
Ivan
#3
Also, if you are making compatibility patch for your mod to work nicely with other mods, you can use
"modType" : "Compatibility"
Mods of this type are hidden in Launcher and are enabled automatically if player uses all mods listed as dependencies.
So if you have submod with
"modType" : "Compatibility",
"depends" : [ "wake-of-gods.creatures"]
It will be automatically enabled only if player uses your mod and “wake-of-gods.creatures”, without need for manual turning submod on or off.
1 Like
Yuya
#4
Thanks, that’s what I was looking for.
I made a feature as requested by someone, but it causes a known issue that cannot be fixed.