Vcmi 1.3 android - right click doesn't work

hello, I have a problem with right clicking on android 1.3 version. there was no problem in 1.2. I don’t know if I’m the only one.
I am sending a yt link with the above mentioned problem.

Hi. There were changes to touch input in 1.3:

  • context menu / right click is now activated via long tap, similar to other mobile apps
  • swipe gesture can now be used to scroll through adventure map and… well, anything that can be scrolled
  • pinch gesture can now be used to zoom on adventure map

oh, thank you for explain. btw these new controls are much better (map swipe, zoom) :wink:

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would be good to add this info to the wiki

Would be good to add this to the manual. Together with all the other shortcuts and GUI improvements.

You think somebody reads manual? Yeah, sure…
For reference, this information is added to release notes and visible on Google Play page as well as in changelog to which we link in both release notes on Google Play and in announcements. Yet, multiple players ask for it.
Manual is even less visible.

Can’t help people who don’t read.
Point is, there is not a single place where all VCMI features are listed, many of them are just memorized by a few people.

And the list may get too long to keep it on one page, wiki or other.

I think about the manual as the extension of FAQ - what the project does and how to do X and Y.

The issue is still present on VCMI 1.5.7. Long tap as RMC is unusable on devices with no touch screen (ATV), neither it’s possible with a mouse. Long tap != long click.

Also it’s worth mentioning broken launcher navigation with a gamepad: there’s no way to select start button, neither to activate anything. The cursor control is possible after the game is started.

In this regard, one can’t start the game without the mouse, but with a mouse it’s unplayable without Right Click (Android TV 10). Could anyone fix that, please?

But if you have a mouse you don’t need long click!? You can just use right mouse button like on pc (works also on android…).

Gamepad: Yes, known issue: Gamepad support for QT · Issue #4111 · vcmi/vcmi · GitHub
I’ve tried to solve the issue. But it isn’t that easy…

Unfortunately, on Android TV right click works as Back button. In VCMI, during the game it just doing nothing.
But Right Click could be done with a gamepad) But it’s impossible to start the game.

The temporary solution could be a focus on the start button after the app launch and reaction for gamepad’s “A” button (that works as LMB later in the game) to press it.

and thanks for reply!

It should be possible to start VCMI (without launcher) directly now. Not sure how it works in Android TV. But for normal android you can long tap or press (with controller) on icon to show android shortcut “start VCMI”.
It’s also possible to place this shortcut on homescreen.

Maybe it’s possible to add a link to this shortcut on Android TV. Or open it in any way.

ATV icon is still not created after installation (1.6.0) but it’s not an issue, there’s a tool for that.

The problem is that it’s still impossible neither to navigate through menu items (but possible to switch categories - game\mods\Settings), neither to “click” on anything with remote\gamepad (“play” button especially).

So, it’s not about starting the app, its about starting the game and UI of the launcher.
It’s even impossible to click “close” on update popup “VCMI 1.6.1 was released” with a mouse. But somehow worked with a remote (but not gamepad…)

I’m talking about starting the game. The shortcut is to completely skip the launcher and start the game directly. You’ll need to open the launcher only when changing settings/mods.

Gamepad support for the launcher itself is not coming soon I think.

Oh, no, the icon still doesn’t appear in the ATV launcher after installation (1.6.1).

RMB with mouse ingame should work with new setting from 1.6.2 (coming in the next few days).

You can enable it in launcher under mouse input.

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