Proposal for creature config

Here my feedback on the current format present in the Wiki Pages:

  • “cost” : [1500, 0, 0, 0, 0, 0], - gold first (and it can be gold only). keeps file and file reading shorter/faster. More verbose does not mean always better. I think it is quite easy format to use.
// normal growth in town or external dwellings
	"growth" : 0,
 
	// growth bonus from horde building
	"hordeGrowth" : 0,

The 2 above are not creature properties but building properties.

// initial size of creature army on adventure map
	"advMapAmount" :
	{
		"min" : 0,
		"max" : 0
	},

Again not a property that a creature should have.

// Creature is 2-tiles in size on the battlefield
	"doubleWide" : false,

DoubleWide hints to 2 hex creatures only. (Now not supported but multihex creatures should be possible). So rename to “footprint” and values should be: SINGLEHEX, DOUBLEHEX, 232, etc.

  • One new stat entry: Initiative (see/discuss here)