There is this weird start/stop stutter on all players that arent the host when they move in VCMI Multiplayer.
Is there a fix or is this a known issue that you just have to deal with?
There is this weird start/stop stutter on all players that arent the host when they move in VCMI Multiplayer.
Is there a fix or is this a known issue that you just have to deal with?
Hi. Kind of known issue. Caused by network lag, not yet fixed properly.
At the moment there is workaround - you can set hero movement speed to max (instant). This will skip movement animation in most cases as well as network lag in MP.
Is there any port forwarding recommendations or other work arounds for the network issue?
Would love to help trouble shoot this issue for the next patch if I can help
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