Hello there!
I was trying to make a hero with specialization in “Barbaric Spirit”. It is inspired by barbarian units in Heroes IV, where they were way stronger than other lvl 1 units, but they moved by themselves and the player couldn’t control them. I created icons, bio and description, but then I found out, that I cannot implement MANUAL_CONTROL for non war machines (or I don’t know how).
The tooltip for the spec is: “Barguul’s troops fight under the influence of his savage aura, becoming stronger and more resilient in battle. However, they lose all sense of control, attacking on their own. The effect does not apply to mechanical, undead, or mind-immune creatures.”
Another hero I created has additional shoot with his ballista, but cannot control the ballista even he has artillery skill. The part of the code:
“ctrlNO” : {
“subtype” : “creature.ballista”, “type” : “MANUAL_CONTROL”, “val” : -100, “valueType” : “BASE_NUMBER”
}
works properly for him. However, when I try to use similar code for the new hero, it just doesn’t work - with or without subtype value. Do you have an idea how to fix the problem, or maybe it is impossible?