Sprawa nieco się rozjaśniła. Używam VS 2010 i tam plik z projektem ma postać *.vcxproj , a we wcześniejszych rozszerzenie jest bez ‘x’, dlatego w solucji nie miałem 4 projektów. Po skonwertowaniu każdego z osobna już mam.
Nie oznacza to końca problemów. Przy próbie skomplikowania VCMI_lib nie można otworzyć kilku plików (które mają się znajdować w hch, u mnie ten folder jest pusty, a brakujące pliki są w innych lokalizacjach). Dodaję więc te pliki i kompiluję. Nieudanie. Komunikat błędu: “1>e:\programy\visual studio ultimate\vc\include\memory(438): fatal error C1128: number of sections exceeded object file format limit : compile with /bigobj”. Dodałem więc /bigobj. Kompiluję. Błąd. fatal error LNK1104: cannot open file 'libboost_regex-vc100-mt-gd-1_44.lib." Linkuję plik i kompiluję. Błąd.
1>------ Build started: Project: VCMI_lib, Configuration: Debug Win32 ------
1>Build started 2011-03-09 22:10:11.
1>InitializeBuildStatus:
1> Creating "Debug_VC9\VCMI_lib.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>ClCompile:
1> CConsoleHandler.cpp
1> CBuildingHandler.cpp
1> CCampaignHandler.cpp
1> CCreatureHandler.cpp
1> CDefObjInfoHandler.cpp
1> CGameState.cpp
1> CGeneralTextHandler.cpp
1> CHeroHandler.cpp
1> CLodHandler.cpp
1> CObjectHandler.cpp
1> Connection.cpp
1> CSpellHandler.cpp
1> Please define _WIN32_WINNT or _WIN32_WINDOWS appropriately. For example:
1> - add -D_WIN32_WINNT=0x0501 to the compiler command line; or
1> - add _WIN32_WINNT=0x0501 to your project's Preprocessor Definitions.
1> Assuming _WIN32_WINNT=0x0501 (i.e. Windows XP target).
1>e:\vcmi\trunk\lib\cobjecthandler.cpp(724): warning C4355: 'this' : used in base member initializer list
1>e:\vcmi\trunk\lib\cobjecthandler.cpp(1933): warning C4355: 'this' : used in base member initializer list
1>e:\vcmi\trunk\lib\cobjecthandler.cpp(1933): warning C4355: 'this' : used in base member initializer list
1> CTownHandler.cpp
1>e:\vcmi\trunk\lib\cobjecthandler.cpp(6321): warning C4355: 'this' : used in base member initializer list
1>e:\vcmi\trunk\lib\cobjecthandler.cpp(6872): warning C4355: 'this' : used in base member initializer list
1> HeroBonus.cpp
1> IGameCallback.cpp
1> map.cpp
1> NetPacksLib.cpp
1> RegisterTypes.cpp
1> stdafx.cpp
1> VCMI_Lib.cpp
1> CCreatureSet.cpp
1>Link:
1> Creating library E:\VCMI\trunk\VCMI_lib.lib and object E:\VCMI\trunk\VCMI_lib.exp
1>CConsoleHandler.obj : error LNK2019: unresolved external symbol "void __cdecl setThreadName(long,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?setThreadName@@YAXJABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) referenced in function "public: int __thiscall CConsoleHandler::run(void)" (?run@CConsoleHandler@@QAEHXZ)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifact::nodeName(void)const " (?nodeName@CArtifact@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ)
1>HeroBonus.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ) referenced in function "public: struct CGameState::HeroesPool & __thiscall CGameState::HeroesPool::operator=(struct CGameState::HeroesPool const &)" (??4HeroesPool@CGameState@@QAEAAU01@ABU01@@Z)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CArtifact::~CArtifact(void)" (??1CArtifact@@UAE@XZ)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>map.obj : error LNK2019: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) referenced in function "public: virtual __thiscall CArmedInstance::~CArmedInstance(void)"(??1CArmedInstance@@UAE@XZ)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CArtifactInstance::nodeName(void)const " (?nodeName@CArtifactInstance@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ)
1>IGameCallback.obj : error LNK2019: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ) referenced in function __ehhandler$??0CMapEvent@@QAE@ABV0@@Z
1>map.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CArtifactInstance@@UBE_NXZ)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>HeroBonus.obj : error LNK2019: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z) referenced in function "public: class CGameState & __thiscall CGameState::operator=(class CGameState const &)" (??4CGameState@@QAEAAV0@ABV0@@Z)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>VCMI_Lib.obj : error LNK2019: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z) referenced in function "public: __thiscall CCreatureHandler::CCreatureHandler(class CCreatureHandler const &)" (??0CCreatureHandler@@QAE@ABV0@@Z)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBePutAt(struct ArtifactLocation const &,bool)const " (?canBePutAt@CCombinedArtifactInstance@@UBE_NABUArtifactLocation@@_N@Z)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CCombinedArtifactInstance::canBeDisassembled(void)const " (?canBeDisassembled@CCombinedArtifactInstance@@UBE_NXZ)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::putAt(class CGHeroInstance *,unsigned short)" (?putAt@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>VCMI_Lib.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>map.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CCampaignHandler.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CObjectHandler.obj : error LNK2019: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z) referenced in function "public: __thiscall boost::detail::shared_count::~shared_count(void)" (??1shared_count@detail@boost@@QAE@XZ)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CCombinedArtifactInstance::removeFrom(class CGHeroInstance *,unsigned short)" (?removeFrom@CCombinedArtifactInstance@@UAEXPAVCGHeroInstance@@G@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall CMapInfo::CMapInfo(bool)" (??0CMapInfo@@QAE@_N@Z) referenced in function "public: void __thiscall CMapInfo::`default constructor closure'(void)" (??_FCMapInfo@@QAEXXZ)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: __thiscall CMapInfo::CMapInfo(bool)" (??0CMapInfo@@QAE@_N@Z)
1>Connection.obj : error LNK2001: unresolved external symbol "public: __thiscall CMapInfo::CMapInfo(bool)" (??0CMapInfo@@QAE@_N@Z)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: __thiscall CMapInfo::CMapInfo(bool)" (??0CMapInfo@@QAE@_N@Z)
1>CGameState.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CStack::nodeName(void)const " (?nodeName@CStack@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CStack::nodeName(void)const " (?nodeName@CStack@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CStack::nodeName(void)const " (?nodeName@CStack@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CStack::nodeName(void)const " (?nodeName@CStack@@UBE?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall CStack::~CStack(void)" (??1CStack@@UAE@XZ) referenced in function "public: virtual void * __thiscall CStack::`scalar deleting destructor'(unsigned int)" (??_GCStack@@UAEPAXI@Z)
1>Connection.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CStack::~CStack(void)" (??1CStack@@UAE@XZ)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CStack::~CStack(void)" (??1CStack@@UAE@XZ)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CStack::~CStack(void)" (??1CStack@@UAE@XZ)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall CMP_stack::CMP_stack(int,int)" (??0CMP_stack@@QAE@HH@Z) referenced in function "public: void __thiscall CMP_stack::`default constructor closure'(void)" (??_FCMP_stack@@QAEXXZ)
1>Connection.obj : error LNK2001: unresolved external symbol "public: __thiscall CMP_stack::CMP_stack(int,int)" (??0CMP_stack@@QAE@HH@Z)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: __thiscall CMP_stack::CMP_stack(int,int)" (??0CMP_stack@@QAE@HH@Z)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: __thiscall CMP_stack::CMP_stack(int,int)" (??0CMP_stack@@QAE@HH@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __thiscall CArtifact::Description(void)const " (?Description@CArtifact@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) referenced in function "public: void __thiscall MetaString::getLocalString(struct std::pair<unsigned char,unsigned int> const &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &)const " (?getLocalString@MetaString@@QBEXABU?$pair@EI@std@@AAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __thiscall CArtifact::Name(void)const " (?Name@CArtifact@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) referenced in function "public: void __thiscall MetaString::getLocalString(struct std::pair<unsigned char,unsigned int> const &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &)const " (?getLocalString@MetaString@@QBEXABU?$pair@EI@std@@AAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@@Z)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __thiscall CArtifact::Name(void)const " (?Name@CArtifact@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>HeroBonus.obj : error LNK2001: unresolved external symbol "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __thiscall CArtifact::Name(void)const " (?Name@CArtifact@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: unsigned short __thiscall CArtHandler::getRandomArt(int)" (?getRandomArt@CArtHandler@@QAEGH@Z) referenced in function "public: struct std::pair<int,int> __thiscall CGameState::pickObject(class CGObjectInstance *)" (?pickObject@CGameState@@QAE?AU?$pair@HH@std@@PAVCGObjectInstance@@@Z)
1>IGameCallback.obj : error LNK2001: unresolved external symbol "public: unsigned short __thiscall CArtHandler::getRandomArt(int)" (?getRandomArt@CArtHandler@@QAEGH@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: static struct BattleInfo * __cdecl BattleInfo::setupBattle(class int3,int,int,class CArmedInstance const * * const,class CGHeroInstance const * * const,bool,class CGTownInstance const *)" (?setupBattle@BattleInfo@@SAPAU1@Vint3@@HHQAPBVCArmedInstance@@QAPBVCGHeroInstance@@_NPBVCGTownInstance@@@Z) referenced in function "public: struct BattleInfo * __thiscall CGameState::setupBattle(class int3,class CArmedInstance const * * const,class CGHeroInstance const * * const,bool,class CGTownInstance const *)" (?setupBattle@CGameState@@QAEPAUBattleInfo@@Vint3@@QAPBVCArmedInstance@@QAPBVCGHeroInstance@@_NPBVCGTownInstance@@@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: void __thiscall CArtHandler::initAllowedArtifactsList(class std::vector<unsigned char,class std::allocator<unsigned char> > const &)" (?initAllowedArtifactsList@CArtHandler@@QAEXABV?$vector@EV?$allocator@E@std@@@std@@@Z) referenced in function __catch$?init@CGameState@@QAEXPAUStartInfo@@IH@Z$0
1>CGameState.obj : error LNK2019: unresolved external symbol "public: void __thiscall BattleInfo::localInit(void)" (?localInit@BattleInfo@@QAEXXZ) referenced in function __catch$?init@CGameState@@QAEXPAUStartInfo@@IH@Z$0
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: void __thiscall BattleInfo::localInit(void)" (?localInit@BattleInfo@@QAEXXZ)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: int __thiscall CArtifactInstance::firstAvailableSlot(class CGHeroInstance const *)const " (?firstAvailableSlot@CArtifactInstance@@QBEHPBVCGHeroInstance@@@Z) referenced in function "public: static void __cdecl `public: void __thiscall CGameState::init(struct StartInfo *,unsigned int,int)'::`2'::HLP::giveCampaignBonusToHero(class CGHeroInstance *,struct StartInfo const *,class CScenarioTravel const &)" (?giveCampaignBonusToHero@HLP@?1??init@CGameState@@QAEXPAUStartInfo@@IH@Z@SAXPAVCGHeroInstance@@PBU4@ABVCScenarioTravel@@@Z)
1>CObjectHandler.obj : error LNK2001: unresolved external symbol "public: int __thiscall CArtifactInstance::firstAvailableSlot(class CGHeroInstance const *)const " (?firstAvailableSlot@CArtifactInstance@@QBEHPBVCGHeroInstance@@@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: static class CArtifactInstance * __cdecl CArtifactInstance::createScroll(class CSpell const *)" (?createScroll@CArtifactInstance@@SAPAV1@PBVCSpell@@@Z) referenced in function "public: static void __cdecl `public: void __thiscall CGameState::init(struct StartInfo *,unsigned int,int)'::`2'::HLP::giveCampaignBonusToHero(class CGHeroInstance *,struct StartInfo const *,class CScenarioTravel const &)" (?giveCampaignBonusToHero@HLP@?1??init@CGameState@@QAEXPAUStartInfo@@IH@Z@SAXPAVCGHeroInstance@@PBU4@ABVCScenarioTravel@@@Z)
1>map.obj : error LNK2001: unresolved external symbol "public: static class CArtifactInstance * __cdecl CArtifactInstance::createScroll(class CSpell const *)" (?createScroll@CArtifactInstance@@SAPAV1@PBVCSpell@@@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall CArtifact::CArtifact(void)" (??0CArtifact@@QAE@XZ) referenced in function "public: virtual void __thiscall CPointerLoader<class CISer<class CConnection>,class CArtifact>::loadPtr(class CLoaderBase &,void *,unsigned int)const " (?loadPtr@?$CPointerLoader@V?$CISer@VCConnection@@@@VCArtifact@@@@UBEXAAVCLoaderBase@@PAXI@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall CStack::CStack(void)" (??0CStack@@QAE@XZ) referenced in function "public: virtual void __thiscall CPointerLoader<class CISer<class CConnection>,class CStack>::loadPtr(class CLoaderBase &,void *,unsigned int)const " (?loadPtr@?$CPointerLoader@V?$CISer@VCConnection@@@@VCStack@@@@UBEXAAVCLoaderBase@@PAXI@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall CArtifactInstance::CArtifactInstance(void)" (??0CArtifactInstance@@QAE@XZ) referenced in function "public: virtual void __thiscall CPointerLoader<class CISer<class CConnection>,class CArtifactInstance>::loadPtr(class CLoaderBase &,void *,unsigned int)const " (?loadPtr@?$CPointerLoader@V?$CISer@VCConnection@@@@VCArtifactInstance@@@@UBEXAAVCLoaderBase@@PAXI@Z)
1>map.obj : error LNK2001: unresolved external symbol "public: __thiscall CArtifactInstance::CArtifactInstance(void)" (??0CArtifactInstance@@QAE@XZ)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall CCombinedArtifactInstance::CCombinedArtifactInstance(void)" (??0CCombinedArtifactInstance@@QAE@XZ) referenced in function "public: virtual void __thiscall CPointerLoader<class CISer<class CConnection>,class CCombinedArtifactInstance>::loadPtr(class CLoaderBase &,void *,unsigned int)const " (?loadPtr@?$CPointerLoader@V?$CISer@VCConnection@@@@VCCombinedArtifactInstance@@@@UBEXAAVCLoaderBase@@PAXI@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall BattleAction::BattleAction(void)" (??0BattleAction@@QAE@XZ) referenced in function "public: __thiscall StartAction::StartAction(void)" (??0StartAction@@QAE@XZ)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall CMapInfo::~CMapInfo(void)" (??1CMapInfo@@QAE@XZ) referenced in function "public: void * __thiscall CMapInfo::`scalar deleting destructor'(unsigned int)" (??_GCMapInfo@@QAEPAXI@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: void __thiscall CArtifactInstance::deserializationFix(void)" (?deserializationFix@CArtifactInstance@@QAEXXZ) referenced in function "public: void __thiscall CArtifactInstance::serialize<class CISer<class CConnection> >(class CISer<class CConnection> &,int)" (??$serialize@V?$CISer@VCConnection@@@@@CArtifactInstance@@QAEXAAV?$CISer@VCConnection@@@@H@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: void __thiscall CCombinedArtifactInstance::deserializationFix(void)" (?deserializationFix@CCombinedArtifactInstance@@QAEXXZ) referenced in function "public: void __thiscall CCombinedArtifactInstance::serialize<class CISer<class CConnection> >(class CISer<class CConnection> &,int)" (??$serialize@V?$CISer@VCConnection@@@@@CCombinedArtifactInstance@@QAEXAAV?$CISer@VCConnection@@@@H@Z)
1>CGameState.obj : error LNK2019: unresolved external symbol "public: __thiscall CCombinedArtifactInstance::ConstituentInfo::ConstituentInfo(class CArtifactInstance *,unsigned short)" (??0ConstituentInfo@CCombinedArtifactInstance@@QAE@PAVCArtifactInstance@@G@Z) referenced in function "void __cdecl std::_Uninit_def_fill_n<struct CCombinedArtifactInstance::ConstituentInfo *,unsigned int,struct CCombinedArtifactInstance::ConstituentInfo,class std::allocator<struct CCombinedArtifactInstance::ConstituentInfo>,struct CCombinedArtifactInstance::ConstituentInfo>(struct CCombinedArtifactInstance::ConstituentInfo *,unsigned int,struct CCombinedArtifactInstance::ConstituentInfo const *,class std::allocator<struct CCombinedArtifactInstance::ConstituentInfo> &,struct CCombinedArtifactInstance::ConstituentInfo *,struct std::_Nonscalar_ptr_iterator_tag)" (??$_Uninit_def_fill_n@PAUConstituentInfo@CCombinedArtifactInstance@@IU12@V?$allocator@UConstituentInfo@CCombinedArtifactInstance@@@std@@U12@@std@@YAXPAUConstituentInfo@CCombinedArtifactInstance@@IPBU12@AAV?$allocator@UConstituentInfo@CCombinedArtifactInstance@@@0@0U_Nonscalar_ptr_iterator_tag@0@@Z)
1>CObjectHandler.obj : error LNK2019: unresolved external symbol "public: static class CArtifactInstance * __cdecl CArtifactInstance::createNewArtifactInstance(int)" (?createNewArtifactInstance@CArtifactInstance@@SAPAV1@H@Z) referenced in function "public: void __thiscall CGHeroInstance::initHero(void)" (?initHero@CGHeroInstance@@QAEXXZ)
1>map.obj : error LNK2001: unresolved external symbol "public: static class CArtifactInstance * __cdecl CArtifactInstance::createNewArtifactInstance(int)" (?createNewArtifactInstance@CArtifactInstance@@SAPAV1@H@Z)
1>CObjectHandler.obj : error LNK2019: unresolved external symbol "public: static int __cdecl CArtHandler::convertMachineID(int,bool)" (?convertMachineID@CArtHandler@@SAHH_N@Z) referenced in function "public: void __thiscall CGHeroInstance::initArmy(class IArmyDescriptor *)" (?initArmy@CGHeroInstance@@QAEXPAVIArmyDescriptor@@@Z)
1>CObjectHandler.obj : error LNK2019: unresolved external symbol "public: static class CArtifactInstance * __cdecl CArtifactInstance::createNewArtifactInstance(class CArtifact *)" (?createNewArtifactInstance@CArtifactInstance@@SAPAV1@PAVCArtifact@@@Z) referenced in function "public: void __thiscall CGHeroInstance::giveArtifact(unsigned int)" (?giveArtifact@CGHeroInstance@@QAEXI@Z)
1>CObjectHandler.obj : error LNK2019: unresolved external symbol "public: int __thiscall CArtifactInstance::firstBackpackSlot(class CGHeroInstance const *)const " (?firstBackpackSlot@CArtifactInstance@@QBEHPBVCGHeroInstance@@@Z) referenced in function "public: void __thiscall CGHeroInstance::putInBackpack(class CArtifactInstance *)" (?putInBackpack@CGHeroInstance@@QAEXPAVCArtifactInstance@@@Z)
1>CObjectHandler.obj : error LNK2019: unresolved external symbol "public: void __thiscall CArtifactInstance::setType(class CArtifact *)" (?setType@CArtifactInstance@@QAEXPAVCArtifact@@@Z) referenced in function "public: virtual void __thiscall CGArtifact::initObj(void)" (?initObj@CGArtifact@@UAEXXZ)
1>NetPacksLib.obj : error LNK2001: unresolved external symbol "public: void __thiscall CArtifactInstance::setType(class CArtifact *)" (?setType@CArtifactInstance@@QAEXPAVCArtifact@@@Z)
1>CObjectHandler.obj : error LNK2019: unresolved external symbol "public: int __thiscall CArtifact::getArtClassSerial(void)const " (?getArtClassSerial@CArtifact@@QBEHXZ) referenced in function "public: bool __thiscall IMarket::getOffer(int,int,int &,int &,enum EMarketMode)const " (?getOffer@IMarket@@QBE_NHHAAH0W4EMarketMode@@@Z)
1>IGameCallback.obj : error LNK2019: unresolved external symbol "public: unsigned short __thiscall CArtHandler::getArtSync(unsigned int,int)" (?getArtSync@CArtHandler@@QAEGIH@Z) referenced in function "public: virtual unsigned short __thiscall IGameCallback::getArtSync(unsigned int,int)" (?getArtSync@IGameCallback@@UAEGIH@Z)
1>IGameCallback.obj : error LNK2019: unresolved external symbol "public: void __thiscall CArtHandler::erasePickedArt(int)" (?erasePickedArt@CArtHandler@@QAEXH@Z) referenced in function "public: virtual void __thiscall IGameCallback::erasePickedArt(int)" (?erasePickedArt@IGameCallback@@UAEXH@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: void __thiscall CArtifactInstance::move(struct ArtifactLocation &,struct ArtifactLocation &)" (?move@CArtifactInstance@@QAEXAAUArtifactLocation@@0@Z) referenced in function "public: void __thiscall MoveArtifact::applyGs(class CGameState *)" (?applyGs@MoveArtifact@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: void __thiscall CCombinedArtifactInstance::addAsConstituent(class CArtifactInstance *,int)" (?addAsConstituent@CCombinedArtifactInstance@@QAEXPAVCArtifactInstance@@H@Z) referenced in function "public: void __thiscall AssembledArtifact::applyGs(class CGameState *)" (?applyGs@AssembledArtifact@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "private: __thiscall CCombinedArtifactInstance::CCombinedArtifactInstance(class CArtifact *)" (??0CCombinedArtifactInstance@@AAE@PAVCArtifact@@@Z) referenced in function "public: void __thiscall AssembledArtifact::applyGs(class CGameState *)" (?applyGs@AssembledArtifact@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: class std::vector<class CArtifact const *,class std::allocator<class CArtifact const *> > __thiscall CArtifactInstance::assemblyPossibilities(class CGHeroInstance const *)const " (?assemblyPossibilities@CArtifactInstance@@QBE?AV?$vector@PBVCArtifact@@V?$allocator@PBVCArtifact@@@std@@@std@@PBVCGHeroInstance@@@Z) referenced in function "public: void __thiscall AssembledArtifact::applyGs(class CGameState *)" (?applyGs@AssembledArtifact@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: class CStack * __thiscall BattleInfo::getStack(int,bool)" (?getStack@BattleInfo@@QAEPAVCStack@@H_N@Z) referenced in function "public: void __thiscall BattleSetActiveStack::applyGs(class CGameState *)" (?applyGs@BattleSetActiveStack@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: void __thiscall CStack::postInit(void)" (?postInit@CStack@@QAEXXZ) referenced in function "public: void __thiscall BattleSpellCast::applyGs(class CGameState *)" (?applyGs@BattleSpellCast@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: class CStack * __thiscall BattleInfo::generateNewStack(class CStackInstance const &,int,bool,int,struct THex)const " (?generateNewStack@BattleInfo@@QBEPAVCStack@@ABVCStackInstance@@H_NHUTHex@@@Z) referenced in function "public: void __thiscall BattleSpellCast::applyGs(class CGameState *)" (?applyGs@BattleSpellCast@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: static bool __cdecl BattleInfo::isAccessible(struct THex,bool *,bool,bool,bool,bool)" (?isAccessible@BattleInfo@@SA_NUTHex@@PA_N_N222@Z) referenced in function "public: void __thiscall BattleSpellCast::applyGs(class CGameState *)" (?applyGs@BattleSpellCast@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: void __thiscall BattleInfo::getAccessibilityMap(bool *,bool,bool,bool,class std::set<struct THex,struct std::less<struct THex>,class std::allocator<struct THex> > &,bool,class CStack const *)const " (?getAccessibilityMap@BattleInfo@@QBEXPA_N_N11AAV?$set@UTHex@@U?$less@UTHex@@@std@@V?$allocator@UTHex@@@3@@std@@1PBVCStack@@@Z) referenced in function "public: void __thiscall BattleSpellCast::applyGs(class CGameState *)" (?applyGs@BattleSpellCast@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: unsigned int __thiscall BattleInfo::getSpellCost(class CSpell const *,class CGHeroInstance const *)const " (?getSpellCost@BattleInfo@@QBEIPBVCSpell@@PBVCGHeroInstance@@@Z) referenced in function "public: void __thiscall BattleSpellCast::applyGs(class CGameState *)" (?applyGs@BattleSpellCast@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: bool __thiscall CStack::doubleWide(void)const " (?doubleWide@CStack@@QBE_NXZ) referenced in function "public: void __thiscall StacksHealedOrResurrected::applyGs(class CGameState *)" (?applyGs@StacksHealedOrResurrected@@QAEXPAVCGameState@@@Z)
1>NetPacksLib.obj : error LNK2019: unresolved external symbol "public: class std::vector<struct THex,class std::allocator<struct THex> > __thiscall BattleInfo::getAccessibility(class CStack const *,bool,class std::vector<struct THex,class std::allocator<struct THex> > *)const " (?getAccessibility@BattleInfo@@QBE?AV?$vector@UTHex@@V?$allocator@UTHex@@@std@@@std@@PBVCStack@@_NPAV23@@Z) referenced in function "public: void __thiscall StacksHealedOrResurrected::applyGs(class CGameState *)" (?applyGs@StacksHealedOrResurrected@@QAEXPAVCGameState@@@Z)
1>VCMI_Lib.obj : error LNK2019: unresolved external symbol "public: void __thiscall CArtHandler::loadArtifacts(bool)" (?loadArtifacts@CArtHandler@@QAEX_N@Z) referenced in function "public: void __thiscall LibClasses::init(void)" (?init@LibClasses@@QAEXXZ)
1>VCMI_Lib.obj : error LNK2019: unresolved external symbol "public: __thiscall CArtHandler::CArtHandler(void)" (??0CArtHandler@@QAE@XZ) referenced in function "public: void __thiscall LibClasses::init(void)" (?init@LibClasses@@QAEXXZ)
1>VCMI_Lib.obj : error LNK2019: unresolved external symbol "public: __thiscall CArtHandler::~CArtHandler(void)" (??1CArtHandler@@QAE@XZ) referenced in function "public: void * __thiscall CArtHandler::`scalar deleting destructor'(unsigned int)" (??_GCArtHandler@@QAEPAXI@Z)
1>E:\VCMI\trunk\VCMI_lib.dll : fatal error LNK1120: 56 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:46.66
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Ustawień solucji nie zmieniałem.