I don´t know if it´s ok to create a new thread about the subject, but i didn´t know where else to post it. i´m very happy i found today about this project. Since heroes 3 is my favorite game and used wog, but couldn´t enjoy it that much since it limits me on the things i wanted to change most. So i would like to comment them, and maybe it will help as data to know things that some modders wanted to change in wog and couldn´t. I know you know a lot of those things but several of the ones i´m gonna mention i don´t see mentioned too much.
- One of my biggest limitations on WOG is that i wanted to change the battles a lot. Personally i would even use a Square based board instead of hex based one, but maybe it´s to much. In fact a lot of those changes i liked to do on wog were later present on HOMMV. I have to say that i dislike completly HOMMV. But there is one thing like more than heroes 3, and it´s the battles. Especially the turn, and more important how caster aren´t limited to 1 spell per turn, but it depends on caster.
Also i would like creatues to have more skills in th sense of hommV where they have mana points, and use different skills.
I also wanted to add fog of war.
Anyway while some of those changes were impossible on wog, some battle changes weren´t as impossible on wog. BUT it was so hard to make the script for battles for multiplayer games (i´m only interested in multiplayer games), because the IP command weren´t completly developed and you ended with desynchronizations all the time.
I always wanted To remake spells completly, spells like stoneskin i woulda prefer that the defense they add to be based on the spellpower and things like that, again it was kind of possible on WOG, BUT, again the desyncronization problems came aboard.
I wanted to limit the number of heroes that you could use in a map, but it wasn´t possible in wog without some weird , really weird setups.
Finally i was always worried on about the save system, in heroes is always possible to cheat by saving and looking at the save at other computer, and i didn´t like that.
I will say more if i remember.