When starting the game in the debug and release, I get the following errors:
Blockquote
WARN global [ef4] - No templates found for 38:1
WARN global [ef4] - No templates found for 49:1
WARN global [ef4] - No templates found for 79:7
WARN global [ef4] - No templates found for 90:1
WARN global [ef4] - No templates found for 100:1
WARN global [ef4] - No templates found for 103:1
WARN global [ef4] - No templates found for 113:1
WARN global [ef4] - No templates found for 172:0
WARN global [ef4] - No templates found for 186:0
WARN global [ef4] - No templates found for 189:0
INFO mod [ef4] - Handlers post-load finalization: 198 ms
INFO mod [ef4] - All game content loaded in 3669 ms
TRACE network [ef4] - CVCMIServer created! UUID: 1082e673-c597-4973-bb1e-217419d6f031
INFO network [ef4] - Port 3030 will be used
INFO network [ef4] - Listening for connections at port 3030
INFO network [8a4] - We got a new connection!
INFO network [8a4] - Established connection with VCMI 1.2.0.a7f521cbd9000a22249ae593447a7c34a2625db1 (client). UUID: 1c2108b8-29ac-424b-90ed-e883f9aa7bba
TRACE network [3984] - Received CPack of type struct LobbyClientConnected
INFO network [3984] - Connection with client 1 established. UUID: 1082e673-c597-4973-bb1e-217419d6f031
INFO network [3984] - Client 1 player: Player
INFO network [3984] - system says: Player (pid cid 1) joins the game
TRACE network [8a4] - Sending a pack of type struct LobbyClientConnected
TRACE network [8a4] - Sending a pack of type struct LobbyUpdateState
ERROR network [3984] - Network error receiving a pack. Connection Connection with VCMI 1.2.0.a7f521cbd9000a22249ae593447a7c34a2625db1 (server) (ID: 1 UUID: 1c2108b8-29ac-424b-90ed-e883f9aa7bba) dies. What happened: read: The remote host forcibly terminated an existing connection.system:10054]
INFO network [3984] - Thread listening for Connection with VCMI 1.2.0.a7f521cbd9000a22249ae593447a7c34a2625db1 (server) (ID: 1 UUID: 1c2108b8-29ac-424b-90ed-e883f9aa7bba) ended
INFO network [ef4] - Thread handling connections ended
There is no such thing in the stable build. How to fix this problem?
Ports are open, firewall is disabled.