HotA mod not compatible with 1.2 build

The 1.2 build crashes with the HotA mod. Console output is:

Object hota.hota decorations:monolithOneWayEntrance.hotaMonoliths01En - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithOneWayEntrance.hotaMonoliths02En - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithOneWayEntrance.hotaMonoliths03En - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithOneWayEntrance.hotaMonoliths04En - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithOneWayExit.hotaMonoliths01Ex - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithOneWayExit.hotaMonoliths02Ex - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithOneWayExit.hotaMonoliths03Ex - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithOneWayExit.hotaMonoliths04Ex - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithTwoWay.hotaMonoliths01 - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithTwoWay.hotaMonoliths02 - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithTwoWay.hotaMonoliths03 - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithTwoWay.hotaMonoliths04 - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithTwoWay.hotaMonoliths05 - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithTwoWay.hotaMonoliths06 - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithTwoWay.hotaMonoliths07 - attempt to load object with preset index! This option is reserved for built-in mod
Object hota.hota decorations:monolithTwoWay.hotaMonoliths08 - attempt to load object with preset index! This option is reserved for built-in mod
Speicherzugriffsfehler (Speicherabzug geschrieben)

Seems the HotA mod uses index/subindex on some objects. That worked until version 1.0 (maybe 1.1 too). But that does not work any more.

PS.: Similar bug with the neutral heroes HotA and WoG submods.

Nope. For vcmi 1.1.2 terrains format was changed and summon demons bonus as well. Compatible hota/wog versions are prepared but there are now in beta repository.

That’s ok with me. I just want to know :slight_smile:

BTW: Is there a way to disable cheats? I tested with an AI ally, and all AI players use vcmieagles. Since i can see everything my ally sees…

So how can I get a new version available for HotA? I never use WoG expansion so it will be ok, but I really don’t wanna play game without cove town.

Perhaps someone announces that here?

Yep, it is: https://github.com/vcmi/vcmi/pull/1409

I had to make these edits manually, not sure about the current status in mod repo.

1 Like

Thanks, and a question, how can I set the native terrian to highland?
I would like to set this native terrian for new fairy town.

In town.json you must type:
"nativeTerrain" : "highlands",

AND
in mod.json you must type:

"depends" :
 [
     "hota.new terrains"
 ],

Thanks, I have already done with it, for using a same template in previous mod.