Opening StupidAI
Loaded Stupid AI 0.1
CStupidAI [0x7f2e0d319630]: created
CStupidAI [0x7f2e0d319630]: init called, saving ptr to IBattleCallback
First Aid Tent doesn't have a base stack!
Catapult doesn't have a base stack!
Arrow Tower doesn't have a base stack!
Arrow Tower doesn't have a base stack!
Arrow Tower doesn't have a base stack!
terminate called after throwing an instance of 'std::runtime_error'
what(): Resource with name SPRITES/ and type ANIMATION wasn't found.
Abgebrochen (Speicherabzug geschrieben)
mic-xep@micxep-GT60:~$ vcmiserver: /usr/include/boost/thread/pthread/condition_variable_fwd.hpp:46: boost::condition_variable::~condition_variable(): Assertion `!pthread_mutex_destroy(&internal_mutex)' failed.
Aborted (core dumped)
Game aborts when i try to attack a Rampart Town.
After adding “projectile_defname”: “SMBALX.DEF”, to section “ArrowTower” in creatures.json I’m getting the error message above. Maybe somebody can provide help, please?
regards