Force specific renderer

Hi. How do I force VCMI to use a specific renderer? I just got VCMI working on PS3 under Linux, but using SPU-mesa and llvmpipe is just not going to cut it. Not even Quake runs well with that. Is there a way to force software renderer? It totally outperformed llvmpipe on Quake and I speculate that this will be the same with VCMI.

in settings.json set "driver" :"software" in video section. Also keep in mind that currently VCMI not actually use GPU acceleration.


edit: well, it was fun while it lasted, it segfaulted on starting the game past the scenario selection screen. Still, not bad :slight_smile: