Well, I didn’t find any post about this town so I’m creating it here.
There’s something illogical with LVL6’s guardians (vines) that needs to be fixed in my opinion. I wanted to share my edits in github but I can’t manage to understand how it works.
Basically, I was trying this mod and I was surprised to see that vines could have bad morale and could be affected by mind spells. I fixed it by adding “No morale” and “mind immunity” to the unit, you can find below the edited file.
vines.json (2,5 Ko)
Also, when it comes to LVL5 Great dodos, is it normal that it decrease by 1 the morale of all your teammates ? I don’t know if that’s a bug or intentional.