1280x960 resolution

UPDATE:

I have made some changes to the files in the o.p. archive in preparation for VCMI 0.74 release:

The .pcx files were renamed to match the resolution hierarchy from the 0.74 console
The new AdvMap4.pcx has the HeroList and TownList moved 1 pixel to the right for better alignment
I added the VCMI ‘logo’ presented above, as nobody had any objection to it in the meantime (however, as this resolution is “your baby” Ivan, let me know if you actually prefer that we leave it out) :->

The new files can be found as part of the new archive prepared for the 0.74 release HERE.

I think that having always the newest resolution “using unused”, without ever re-organizing the files, can end up in quite a chaos in the Data folder at some point. I prefer if we reorganize them hierarchically with every release (I can take care of this) and have only the resolutions developed between two releases “using the unused”.

Or else - and I’m not sure if this is a good idea or not - we could use digits above 20 (as I guess we’ll never have so many resolutions) for the newly created resolutions, until the integration in the new release. And the rule could be sth like this: if you’re creating let’s say 1280 x 800, then that will become the new 4th resolution, so you can create the new .pcx files with “24” in the end. That way it would ease my work a bit when putting the resolution pack up for a new release, but that’s it.

Of course, any idea on how to better implement a certain naming scheme is welcome anytime. :slight_smile: