Hi!
We’ve prepared a new development version for further testing. It will be probably released after several more fixes as 0.64 (hopefully on Nov 1).
Changelog:
Hiring heroes and tavern are only partially done.
Tavern window doesn’t have thief guild, gossips and animation. There is no guarantee that at least one hero of player alignment will be available in tavern. Finally, hero after hiring doesn’t disappear. Please, don’t recruit him again (=crash). That issue will be fixed in 0.64.
Sorry for inconvenience - it’s really big feature vcmi_063c.7z (1.44 MB)
I’ve got a newly installed WinXP SP3 and it keeps on crashing when I open the latest 0.63c VCMI client or server executable, with or without the Comodo Firewall active. Any ideas?
Is it possible to make it so that instead of at least one hero being of the player’s alignment, its at least one hero of that town’s alignment? (If its a tavern on the adventure map it should be totally random)