Map editor

:open_mouth: Didn’t expect that!

Try to to visit this one. mobilegamegraphics.com/tools/ it is a list of tools that you can used for game development including map editing or it’s just 2d mapping.

New release 0.1.4

Special build for testing features from PR 200

Built that PR, but all I got from editor is the following. Mods don’t seem to have any impact and no log is generated.

BTW, I’m on Windows 10 now.

  1. It crashes before any window shows?
  2. editor.log contents?

upd. added debug build to release

Confirm, I’ve got the same error on my Win10.

Here comes the debug version!

No log created as far as I can see.


Log is in same folder as program for now

Heap trace is shown as message so program not even started - crash is somewhere in static initializers or smth else before entry point.

Uploaded alternate debug build “temp.txt” (see instruction in release notes). Was it helpful?

Yeah it works now (with debug version from package).

It seems to be impossible to start a game as a player without town.

Player main town / main hero are not saved.

It is impossible to edit secondary skills for hero (but let’s say it’s a missing feature).

What happened when I put new spells into Pandora:

EDIT: nevermind, same happened when I deleted Pandora and just have spells mod enabled.

So the problem is in graphics card drivers (also builtin windows opengl will not work on any os version - they are all crap) - package has software opengl lib from MESA.

In pandora? Posiible, but absolutely non-intuitive :stuck_out_tongue: (It is grid editable with Insert-Delete)

Just checked. It works for my red hero, but not the blue one:

Not editable until “customize” checked - in this case there is visual bug - disabled grid is not grayed.

BTW. Pandora will use same reward format and gui as SeerHut. I do not like current version.

I tell you.

Hero 1 - has seondary skills.

Hero 2 - has no secondary skills, checked or not. There is nothing I could click or edit. ALso it is reproductible since I loaded map today.
Unfortunatelly it uses a number of mods so you can’t open it easily.



  1. empty grid is still editable - click grid, then press Insert
  2. empty default skills for new hero is a bug I`m working on now.

Ahh, you meant Insert key - this is far from intuitive when there’s no “insert” text anywhere in the window :stuck_out_tongue: