JSON map format

As I wrote in wiki: 1) map is always part of core mod; 2) all objects from other mods have identifiers mod-name:object-id. But this is not tested well yet.

So here it is. VCMI random map in json format opened in map editor.
(Far from finish but this is good checkpoint)


Nice. Looking good. Can’t wait for it to get finnished. How far away from finish is it? 40%? 60%?

Take a look at wiki.vcmi.eu/index.php?title=Obj … nce_format to keep track of progress.

UPD

and also here wiki.vcmi.eu/index.php?title=Use … _prototype

Great progress!

However I see wrong WoG objects on your map. They should not be generated with current WoG mod. Or is it some map editor / ID issue on your side?

My WoG is probably outdated, will try to reinstall - launcher says that all mods are up-to-date.

UPD. Is WoG actually updated in repository (do not see any obstacle-object configugation)?

Hi there,

I have just registered here to tell you that I keep my finger crossed, and I am hoping too see VCMI map editor quite soon! I wish I could have helped with code, but as a 3D artist I can only say that I will make good use of it when it is released.

Good luck! :slight_smile: