{
	"highdruid":
	{
		"advMapAmount" :
		{
			"max" : 16,
			"min" : 10
		},
		"faction" : "preserve",
		"aiValue" : 545,
		"attack" : 9,
		"cost" :
		{
			"gold" : 420
		},
		"damage" :
		{
			"max" : 10,
			"min" : 6
		},
		"defense" : 11,
		"fightValue" : 432,
		"graphics" :
		{
			"animation" : "preserve/battle/CR204.def",
			"map" : "preserve/map/AvWchief.def",
			"iconSmall" : "preserve/iconsSmall/CPrS204F.bmp",
			"iconLarge" : "preserve/iconsBig/CPrL204B.bmp",
			"iconIndex" : 272,
			"timeBetweenFidgets" : 1,
			"animationTime" :
			{
				"walk" : 1.55,
				"attack" : 1.25,
				"flight" : 1
			},
			"missile" :
			{
				"projectile" : "preserve/battle/projectile/shot208.DEF",
				"spinning": false
			}
		},
		"growth" : 4,
		"hitPoints" : 35,
		"level" : 4,
		"shots" : 12,
		"sound" :
		{
			"attack" : "preserve/S204ATTK.wav",
			"defend" : "preserve/S204DFND.wav",
			"killed" : "preserve/S204KILL.wav",
			"move" : "preserve/S204MOVE.wav",
			"wince" : "preserve/S204WNCE.wav",
			"shoot" : "preserve/S204SHOT.wav"
		},
		"speed" : 8,
		"abilities" :
		[
			{
				"type" : "SHOOTER"
			},
			{
				"type" : "SPELL_AFTER_ATTACK",
				"subtype" : 47, //Disrupting Ray
				"val" : 100,
				"addInfo" : 1000 //basic, only when shooting
			}
		]
	}
}
