VCMI 0.73 - Bug reports

#66 - After selecting a spell during combat, l-click should be locked for any action other than casting.

Right now we can still access the combat menu buttons: Options/Surrender/Retreat/Auto/Scroll/Cast/Wait/Defend. None of these should be accessible while a spell is selected. And also r-clicking on any of them should not display the info box, but cancel the spell (same as r-click anywhere else); and only after cancelling the spell r-click should open the info boxes.

#67 - Spell immunities don’t seem to work (I would have thought the feature was not implemented yet, but then I saw some were reported once as fixed?):

Ice Elementals don’t have Ice immunity
Fire Elemental/Firebird/Phoenix don’t have Fire immunity
Magma/Energy/Psychic Elementals don’t have Mind spell immunity
Magic Elementals don’t have any Spell immunity
etc.

#68 - Incorrect display of the mouse cursor during enemy’s turn in battle (frozen shaded hex i/o mobile arrow)

VCMI: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2007/090818-CursoronenemysturninVCMI.jpg - Cursor disappears, leaving a frozen shaded hex (until enemy ends their movement)
H3: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2007/090818-H3Cursoronenemysturn.jpg - Cursors changes to an arrow, which can still move during enemy’s turn; and there’s no shaded hex on the battlefield during enemy’s turn