Hi Kesselring and welcome to the forum!
I’ll try to answer your questions, but as I’m not one of the programmers (unfortunately I’m not literate in that area either), take the below as a “temporary” answer, until one of the devs will correct/complete it:
First: It’s the Chernobyl effect. What most people know about the generation born in that part of Europe just before or soon after the Chernobyl accident, is that many were not (visibly) affected by the radioactive cloud, while some did suffer (really) unfortunate effects. What is less known however, is that there was a selected group of very few kids born back then, whose organism actually displayed a positive reaction of the contact with the radioactive energy, as they grew up developing far-above-average skills and talents. This was pretty much kept under the radar all these years to not give people ideas about running radioactive experiments, but if you can keep a secret, those kids - now in their 20’s - have decided to put their talents to good use and started this project.
[size=75][disclaimer: no, I’m not one of them - although I was exposed as a child to the radioactive fallout - but all I got “at best” is some of the negative side effects, hence the reason I’m just a poor mod here, incapable of real coding :p][/size]
Second: I predict some time next year, if all goes well. We may see the first (alpha/beta) attempts later this year, but really playable not before 1-2 years from now I guess. But I’m not one of the devs to vouch for that (and prolly even for them it’s difficult to commit to certain deadlines, as with projects like this priorities tend to change every now and then due to change in resources, opportunities and RL external factors).
Third: Single Scenarios are pretty much playable now, except the AI part and a couple of spells & creature abilities. There’s basic AI in battles only, but AI heroes don’t actually play on the Adventure Map or in town. So let’s say the game now is only for those who like to play it for the sake of the story, of exploring the map and of hero leveling & town/army development.
Fourth: Check out this link. In short, if you’re not a coder, you can:
- Download and install the latest build over a standard (English) version of H3+WoG3.58f
- Browse the list of implemented items , to see what should be there and working already (to avoid creating bug reports for items which we know they aren’t there yet)
- Use the bugtracker to report bugs you encounter, but only after running a search to make sure it hasn’t been reported already
- There might be other things that one could help with (for example if you have graphic talents). See the I want to help… thread pages for this. You can repeat your question there. Maybe specify if you have any particular skills/training that you believe could even remotely serve such project and the devs will say if it’s something that they would need (at this stage or a later one).