Regarding the “ooh” bug (though Steven may actually be able to give us a better English spelling of that sound :p) :
I believe it’s the same with what Steven reported previously as 0.71b#25:
0.71b#25 - When in battle, there is the same pain sound effect whenever something happens, such as an attack, or casting a spell, and sometimes when a unit is finished moving.
This is easily reproducible if you load the game attached below. Or any other - if I’m not mistaken, it’s actually happening only on loaded games (which would explain why Tow couldn’t reproduce it by just trying some battles on a new game). But just in case that’s not the reason, simply load the attached game, then pick any of the 3 heroes and attack any of the adventure monsters within their range. You’ll have the pain sound at the end of (almost?) any creature action during battles.
090725 - wrong sound in battle.zip (75.1 KB)