Forum index VCMI Project - Heroes 3: WoG recreated
Forum of the project aiming to recreate best turn-based strategy ever!

FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  StatisticsStatistics
RegisterRegister  Log inLog in  AlbumAlbum  DownloadDownload

Previous topic :: Next topic
Should I play VCMI over the original?
Author Message
tehaaron
Guest
  Posted: 2011-03-23, 03:38   Should I play VCMI over the original?  

So I just heard about this VCMI project via a Wikipedia link today. It sounds like an incredible undertaking! Stumbling here with little knowledge however leaves me wondering if I would actually want to play it in its current state as opposed to just playing the original and its expansions.

I looked through the spreadsheet that outlines what spells, abilities, ect are missing and it left me wondering: what exactly is new/improved?

For simply playing skirmishes/custom games/non-campaign what advantages does VCMI have over the originals? Is it not so much what it currently has, but more what it WILL have?

Again, awesome work on everything!
 
     
Tow dragon 
VCMI Programmer


Joined: 01 Feb 2008
Posts: 999
Location: Kraków
Posted: 2011-03-23, 12:33     

Thanks for being interested in our project!

tehaaron wrote:
Stumbling here with little knowledge however leaves me wondering if I would actually want to play it in its current state as opposed to just playing the original and its expansions.


Unfortunately, we are still in testing phase and the game isn't really playable yet. It lacks AI and network multiplayer and the engine is still relatively buggy. I think we need at least one year to make VCMI playable.

tehaaron wrote:
what exactly is new/improved?


Almost nothing at the moment (only support for higher resolutions and stack queue). We got rid of many limitations of WoG but to make use of it we need to develop completely new mods.

tehaaron wrote:
For simply playing skirmishes/custom games/non-campaign what advantages does VCMI have over the originals? Is it not so much what it currently has, but more what it WILL have?


The primary goal of VCMI is to develop an easily moddable Heroes III engine. Since we haven't implemented mod support yet, the main advantage will come in the future.
_________________
:)
 
     
Display posts from previous:   
Reply to topic
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
Add this topic to your bookmarks
Printable version

Jump to:  
Quick Reply
Username: 


Expire Days
 
 
 
 
 
 
 

Powered by phpBB modified by Przemo © 2003 phpBB Group
Template Chronicles modified by Nasedo modified by Tow.
© VCMI Team
Page generated in 0.06 second. SQL queries: 11