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VCMI 0.98 released
Author Message
Warmonger 
VCMI programmer


Age: 28
Joined: 07 Jun 2008
Posts: 1537
Location: Warsaw, Poland
Posted: 2015-04-01, 09:11   VCMI 0.98 released

We're happy to give you new version VCMI 0.98.

Previous release 0.97 was not very satisfactory, it has a number of issues with AI as well as crashbugs. Luckily now all these problems are solved and you can play new VCMI 0.98 with no problems.

Finally all the spells in game are supported. New additions include missing adventure spells and Earthquake.
An important new feature is World View option. You will also notice nice fading effect on picked treasures and adventure map transitions.
Pathfinder and AI are allowed to use Monoliths to teleport between different parts of map. This should substantailly improve your game experience.

RMG got significant improvements to balance and look. Most prominent feature is presence of rock tunnels in the underground level.

Savegame format has changed since 0.97, but you still will be able to load games from 0.97c.

Fixed bugs are listed here:
http://bugs.vcmi.eu/chang...p?version_id=80
http://bugs.vcmi.eu/chang...p?version_id=79
http://bugs.vcmi.eu/chang...p?version_id=78

Download VCMI 0.98

Installation

We recommend you first make a copy of clean Heroes Complete / Shadow of Death folder. Extract VCMI zip package there.
WoG is not needed. All recommended mods and files can be downloaded via Launcher included in the package.

Changelog:
Quote:

0.97 -> 0.98
GENERAL:
* Pathfinder can now find way using Monoliths and Whirlpools (only used if hero has protection)

ADVENTURE AI:
* AI will try to use Monolith entrances for exploration
* AI will now always revisit each exit of two way monolith if exit no longer visible
* AI will eagerly pick guarded and blocked treasures

ADVENTURE MAP:
* Implemented world view
* Added graphical fading effects

SPELLS:
* New spells handled:
- Earthquake
- View Air
- View Earth
- Visions
- Disguise
* Implemented CURE spell negative dispell effect
* Added LOCATION target for spells castable on any hex with new target modifiers

BATTLES:
* Implemented OH3 stack split / upgrade formulas according to AlexSpl

RANDOM MAP GENERATOR:
* Underground tunnels are working now
* Implemented "junction" zone type
* Improved zone placing algorithm
* More balanced distribution of treasure piles
* More obstacles within zones


Many thanks to all developers who contributed to this build, especially new joiner ArseniyShestakov aka. SXX.
_________________
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DJ Warmonger blog
beegee wrote:
Warmonger, you are the best!
Last edited by Warmonger on 2015-07-20, 06:50; edited 3 times in total  
 
 
     
Keloraen 

Joined: 21 Jan 2011
Posts: 12
Location: Russia, N.Novgorod
Posted: 2015-04-01, 14:27   

Thank you for your work.
 
     
Tooandorisu 


Age: 29
Joined: 02 Apr 2013
Posts: 83
Posted: 2015-04-01, 16:02   

I just played some Campaign and then suddenly it crashed. Long Live the Queen. First quest. Day 4, Week 2. One hero was on the sea, and one was just about to take a gem mine. Hmm. Strange
 
     
acidchalk

Joined: 08 Aug 2014
Posts: 45
Posted: 2015-04-01, 23:20   

You guys are my heroes! Good work is being done here!
 
     
SXX 
VCMI programmer

Age: 25
Joined: 04 Jul 2014
Posts: 312
Posted: 2015-04-02, 02:28   Re: VCMI 0.98 released

My nickname is little bit different, but thanks anyway. ;-)
 
     
val-gaav 

Joined: 24 Feb 2008
Posts: 186
Posted: 2015-04-03, 07:34   

What will happen after 0.99 ? 1.0 release or 0.100 ? :)

The progress is really nice BTW. Also it is always nice to see new developers join the project :)
 
     
Iyoossaev 

Joined: 17 Feb 2013
Posts: 3
Posted: 2015-04-03, 10:51   

I am following development of the project with much interest. Glad to see most of the original functionality is there. Can't wait to see what you add after 1.0. What I'd personally like to see is RMG making better sea-maps with larger islands (the original ones always sucked), more than 8 players and option to use the original H3 icons (I can't stand the old ones, they just don't fit here). That, WoG and HotA… Could be really fun :)


PS. In the wiki you have the following passage: “although it doesn't follow its initiative mechanism”
Don't you guys mean “initial”? ;)
 
     
Tooandorisu 


Age: 29
Joined: 02 Apr 2013
Posts: 83
Posted: 2015-04-03, 16:52   

Is the mod list 100% updated to 0.98 yet?
 
     
Warmonger 
VCMI programmer


Age: 28
Joined: 07 Jun 2008
Posts: 1537
Location: Warsaw, Poland
Posted: 2015-04-03, 17:19   

All mods from 0.97 should be compatible with 0.98.
_________________
Think twice if you really need to send me private message. Use public forum for general questions.
DJ Warmonger blog
beegee wrote:
Warmonger, you are the best!
 
 
     
anonymous1

Joined: 04 Apr 2015
Posts: 4
Posted: 2015-04-04, 14:51   

How convert save game from 0.97 to 0.98 version?

I have error:

Error: Failed to process SAVES/G1_3: Error: too old file format
 
     
Macron1 

Joined: 02 Apr 2013
Posts: 576
Posted: 2015-04-04, 14:58   

anonymous1 wrote:
How convert save game from 0.97 to 0.98 version?

I have error:

Error: Failed to process SAVES/G1_3: Error: too old file format


Save games of diff. versions are not compatible.
Restore 0.97d to play it to end.
_________________
I'm not a member of VCMI developer group and my posts are not official. I'm just a fan.
 
     
anonymous1

Joined: 04 Apr 2015
Posts: 4
Posted: 2015-04-04, 15:10   

Quote:
Restore 0.97d to play it to end.


I can't, because game crush on 0.97 version.
I wait new version that fix it.
But i must play again from the beginning :(
And i can't check bug in new version.
 
     
Macron1 

Joined: 02 Apr 2013
Posts: 576
Posted: 2015-04-04, 15:52   

anonymous1 wrote:

And i can't check bug in new version.

That's good news :mrgreen:
_________________
I'm not a member of VCMI developer group and my posts are not official. I'm just a fan.
 
     
Randjan 
like games,I study C

Joined: 15 Sep 2012
Posts: 105
Posted: 2015-04-05, 23:26   

Wow, amazing. Does this mean that in 1.00 this will be like original heroes 3?
 
     
Warmonger 
VCMI programmer


Age: 28
Joined: 07 Jun 2008
Posts: 1537
Location: Warsaw, Poland
Posted: 2015-04-06, 08:20   

Quote:
Does this mean that in 1.00 this will be like original heroes 3?

Nobody never said that. So please stop asking.
_________________
Think twice if you really need to send me private message. Use public forum for general questions.
DJ Warmonger blog
beegee wrote:
Warmonger, you are the best!
 
 
     
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